Conan Unconquered system requirements revealed, release coming sooner than expected
May 30 is going to arrive a little sooner than expected.
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Petroglyph's Cimmerian RTS Conan Unconquered has a new release date, and happily it's not a delay—it's actually a very slight move-up, from May 30 to May 29. With a new date set, publisher Funcom has also locked down exactly what sort of hardware you'll need if you want to play it.
Minumum:
- Windows 7, 8 or 10 (64 bit)
- 8GB of RAM
- Core i3 (dual core) @3Ghz+ or equivalent
- Intel HD Graphics 620 or DX11 graphics card w/ minimum 1GB dedicated RAM
- Storage – 10GB
Recommended:
- Windows 7, 8 or 10 (64 bit)
- 8GB of RAM
- Core i5 (quad core) @3Ghz+ or equivalent
- Nvidia Geforce GTX 970 or AMD RX580 or better
- Storage – 10GB
We got some hands-on time with a preview build of Conan Unconquered in March, and it looks quite promising as a "survival RTS" with echoes of They Are Billions. "Unconquered is derivative, but it's clearly a competent survival RTS, and it's built to support co-op right from the start," Wes wrote. "That, to me, makes it worth playing."
As for the reason behind the new release date, Funcom chief product officer Lawrence Poe said only that the developers are "eagerly looking forward to launch and to getting Conan Unconquered into the hands of players. The game has really come together and although the skill cap is high, it's tremendously fun to play."
Conan Unconquered is available for pre-purchase on Steam for $30/£25/€30 and there's a website with more up at conanunconquered.com.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

