Civilization: Beyond Earth announced. Civ is going to space

Firaxis announced the next stage of Civilization's evolution at PAX today. Civilization: Beyond Earth will take Sid Meier's classic turn-based strategy formula to an alien world for the first time since Alpha Centauri.

The procedurally generated planets will draw their art style from various biomes. Dune fans can campaign on an arid desert planet populated by vicious Siege Worms. Vulcan planets are covered in strange alien fungus. Aquatic planets will put you in conflict with Beyond Earth's nautical aliens. The new technology web puts you at the centre of a sprawling net of nodes, representing science fiction's biggest ideas. Research to the left and you'll find transhumanism. Elsewhere you'll find raw data sciences, terraforming technology, xeno-sciences and orbital units that can strike at the ground below.

It's an exciting direction for modern Civ. We were the first in the world to play it, and you'll find our hands-on impressions in the next issue of the mag. Meanwhile, you'll find loads of information on every aspect of Beyond Earth in our interview with its two lead designers .

Tom Senior

Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.