Ian Birnbaum
Latest articles by Ian Birnbaum

By Ian Birnbaum Published
To The Mun Kerbal Space Program's first expansion adds excellent tools for scripting your own missions.

By Ian Birnbaum Published
Charted We map out important points on Subnautica's sea floor, and help you learn your way around the ocean.

By Ian Birnbaum Published
HELP.TXT A retro sci-fi puzzler that muddles its highlights with busywork.

By Ian Birnbaum Published
The Dunk Lives After five years, the sequel to cult indie RPG Barkley: Shut up and Jam: Gaiden is still slowly grinding forward.

By Ian Birnbaum Published
UPDATED Evolve the dino survival game into a wholly different beast.

By Ian Birnbaum Published
Gorked Dysentery, businessmen zombies, and fireproof snakes. Just another day in PC gaming.

By Ian Birnbaum Published
Enhanced We talk to the modders behind Ghost Mode and The Witcher 3 Enhanced editions about their ambitious overhauls.
By Ian Birnbaum Published
bosshairs Invisibility, invulnerability, and instant kills: the sniper rifle is a cheat code with a trigger.

By Ian Birnbaum Published
News Some prices are suddenly askew, and some games suddenly aren't available to buy at all.

By Ian Birnbaum Published
Twig rig Woodworker PC gamers, this is your moment.

By Ian Birnbaum Published
Updated! Make your trip to the Mun even better with our updated list of the best Kerbal mods.

By Ian Birnbaum Published
Mutated Ark: Survival Evolved isn’t great, but it sets the stage for stronger mods.

By Ian Birnbaum Published
Geneva Expansion Laws of War brings a new mini-campaign and non-military faction to the military sandbox.

By Ian Birnbaum Published
hellbent We go hands-on with Bethesda's VR lineup and learn about their long term plan to become leaders in VR development.

By Ian Birnbaum Published
overkill A life-size ghoul, two PCs in one, and more: we count down the prettiest and most ponderous rigs from the show.

By Ian Birnbaum Published
hands-on We go hands-on with Dishonored: Death of the Outsider and talk to its director about the future of immersive sims.

By Ian Birnbaum, PC Gamer Published
news Digital collections are 'better for Japanese people anyway because our houses are so small,' says Mikami.

By Ian Birnbaum Published
DGAF It's about doing what you want, marketing be damned, says creative director Jens Matthies.

By Ian Birnbaum Published
hands-on Without an all-seeing over-the-shoulder camera, PUBG is messier and more fun.

By Ian Birnbaum Published
hands-on Hacking retro sci-fi consoles in Tartarus.

By Ian Birnbaum Published
Ikimasu! Just don't try to navigate its menus with your keyboard.

By Ian Birnbaum Published
Bad Boys Beat Cop makes parking tickets fun, but flubs some story and puzzle designs.
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