Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch. You can follow Ted on Bluesky.
Latest articles by Ted Litchfield

Star Wars Zero Company director has 'an axe to grind' with turn-based tactics, says fans don't have to settle for no story, crummy graphics, and clunky controls: 'Depth doesn't cost you elegance'
By Justin Wagner published
News "How do we do something that makes you feel something as a player, and not just think through a problem?"

Pathfinder: Wrath of the Righteous' 232 subclasses make it the ultimate RPG for buildcrafting freaks—especially the overpowered Ranger who gets to ride a griffon from level 1
By Ted Litchfield published
Classy By sickos, for sickos.

'Early on in the 2000s, we got enamored with consoles and I think certain games didn't make the leap right:' Star Wars Zero Company's director has a theory about why old school PC gaming genres are back with a vengeance
By Justin Wagner published
news "Hopefully people are just [going to say] 'a great game is a great game,' and look at it from that perspective."

Everything you need to know about Star Wars Zero Company
By Ted Litchfield published
zero to hero Bit Reactor's debut is a complicated and exciting beast of a tactics game.

Star Wars Zero Company's lead mission designer is eagerly waiting to watch all your all-astromech challenge runs: 'Granted, it might not be a very easy thing to do'
By Lincoln Carpenter published
News D-Squad rides again.

Star Wars Zero Company devs said 'there were some fights' about its story-centric squadmates suffering permadeath, but accepting that 'Star Wars is about loss' made the game stronger
By Lincoln Carpenter published
News Hopefully nobody's processing that loss while the Tuskens are around. We know how that goes.

Star Wars Zero Company is more than just 'Star Wars XCOM'—it feels like Mass Effect but with turn-based tactics and permadeath
By Ted Litchfield published
Tactical Coup This Clone Wars tactics game from former XCOM devs may end up 2026's biggest surprise.

New Blood boss Dave Oshry 'quadruples down' on supporting GOG after worrying about its future, committing to sales, demos, one-click mods, plus day-and-date releases alongside Steam
By Ted Litchfield published
news Oshry had expressed concern about GOG's long-term health in a recent interview.

Hero modder restores the coolest bit of Elden Ring cut content: The heartbreaking tragedy of the second guy you meet that actually kinda justifies the game's most evil ending
By Ted Litchfield published
news Punished "Venom" Kalé.

These are my 20 RPG freak pick must-plays for $10 or less in the Steam Spring Sale
By Ted Litchfield published
arr pee gee Sicko central.

The sequel to the most underrated RPG of 2022 is launching in early access next month, but you can try its massive updated demo right now
By Ted Litchfield published
I've been waiting for Moves of the Diamond Hand for a long time.

'No matter what we changed, somebody was going to get mad:' After hearing what an Obsidian dev went through to get RPG difficulty right, I get why nobody's ever gotten RPG difficulty right
By Ted Litchfield published
news There may not be an RPG with a proper difficulty curve.

Valve quickly updates its own Steam Machine update, recommitting to a 2026 launch despite AI woes: 'Nothing's really changed on our end'
By Ted Litchfield published
news A recent blog post from Valve made it sound like the launch could slip into 2027.

Please send help: We can't stop opening packs in Wikigacha, a browser-based card game where you collect Wikipedia articles like 'List of Red Hot Chili Peppers band members' or 'Bariatric Surgery'
By Ted Litchfield published
news Whoah, a Methuselah rookie card!

Esoteric Ebb isn't just the best Disco since Disco, it's the closest anyone's come to the magic of tabletop D&D in a videogame
By Ted Litchfield published
ebb and flow Maybe the best RPG of 2026?

The creators of Rain World were tired of making something so depressing, so their next game is a 'loud and dumb and fast' cyberpunk racer you can try in the Steam Next Fest
By Ted Litchfield published
news It's like if F-Zero broke up the races so you could have Smash Bros. brawls.

There's still no word on a Nier 3, but series mastermind Yoko Taro is writing a new Neon Genesis Evangelion anime series
By Ted Litchfield published
news Couldn't have picked a better guy for the job.

The upcoming Disco Elysium for D&D nerds just dropped a 90-minute supercut of its weirdly beautiful soundtrack
By Ted Litchfield published
news Esoteric beats to role/play to.

'It’s pretty sad and pathetic that a game with difficult content can’t get on the larger marketplaces:' Despite creeping censorship on Steam and Epic, these devs are fighting to make a transgressive stop-motion horror game
By Ted Litchfield published
news It's a tough time for weird horror, but Talha and Jack Co won't stop.

High flying FPS Ultrakill will finally reach the 8th layer of Hell next week: 'Skip school. Call out sick from work. It's finally happening. And we're not lying'
By Ted Litchfield published
news Honest advertising for Fraud.

Avowed was always great, but now that it costs what it should have at launch and nobody's being weird about it online, it's kinda perfect
By Ted Litchfield published
Wowed A permanent $20 price cut may be the most transformative patch of all.

'Art and science and procreation, that's about all life is good for:' Two former freeware developers are still trying to keep it weird in an era when companies 'sell games to people in 5-second clips'
By Ted Litchfield published
news "These money people need numbers to know they will make their money back, which kind of conflicts with the nature of experimentation and trying to push the boundaries of the medium."

XCOM designer Jake Solomon announces surprise closure of his studio alongside a first look at its canceled life sim, 'the game we poured our hearts into'
By Ted Litchfield published
news "Burbank" was set to be a life sim with dramatic storylines.
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