Dota 2 custom game of the week: Roshpit Champions Survival

Roshpit Champions 1

Custom Games

Every Saturday, we’ll highlight a Dota 2 custom game that is fun, playable, and relatively bug-free. To find a custom game, go to the ‘Custom Games’ tab in Dota 2 and enter the name as we’ve provided it in the search box in the top right—in this case, Roshpit Champions: Survival.

Roshpit Champions 2

There's a village area with shops where gold can be exchanged for items, a set of sprawling, intricate maps with custom enemies and bosses, and even a handful of dungeon instances accessed through the overworld. Approach one of these portals and a voting interface flashes up to ensure that your entire team is ready: I have no idea how you go about achieving this in a Dota 2 custom game, but I’m glad somebody did. Of all of the mods that I've played, Roshpit Champions is the single most impressive demonstration of what Dota 2's scripting engine can do.

Unlike the online RPGs it takes after, Roshpit Champions is session-based rather than persistent, and this is key to its charm. It's more like a roguelike in that regard: if the entire party dies it's all over, so runs can feel very different based on the composition of your party and how lucky you're getting with the loot RNG. It's capable of scratching your cooperative RPG itch without demanding any kind of long-term commitment, and deserves a place in your custom game library simply on that basis.

It's not perfectly balanced or bug-free however: this is very much a work-in-progress, impressive as it can be. There are encounters that are too difficult or too easy, some items, abilities and stats are more essential than others, and those custom interfaces can sometimes wig out. It's also a weaker experience if you play with strangers, because it has been balanced for four players and a sudden drop-out can ruin the time investment you've made into a particular run. Although this is true of all custom games to a degree, Roshpit Champions is something to play when you're one person short of a proper game of Dota and your friends feel like trying something new. That said, this is a sufficiently well-executed idea that I can imagine it breaking out of the Dota 2 client entirely, some day.

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Chris Thursten

Joining in 2011, Chris made his start with PC Gamer turning beautiful trees into magazines, first as a writer and later as deputy editor. Once PCG's reluctant MMO champion , his discovery of Dota 2 in 2012 led him to much darker, stranger places. In 2015, Chris became the editor of PC Gamer Pro, overseeing our online coverage of competitive gaming and esports. He left in 2017, and can be now found making games and recording the Crate & Crowbar podcast.