Ian Birnbaum
Latest articles by Ian Birnbaum

By Ian Birnbaum Published
Axed Lack of choice and a bare combat system undermine this RPG about the little guys.

By Ian Birnbaum Published
Unholy Rollers Shotgunning plastic demons is a fine companion to stomping on polygonal ones.

By Ian Birnbaum Published
Boxed Up Do you have any of these in your CD-ROM collection?

By Ian Birnbaum Published
In the skybox We ask developers how Steam's cloud save system works, and find out why Arma 3 doesn't use it.

By Ian Birnbaum Published
Interview The co-creative director on Corvo, Kaldwin, combat, and context.

By Ian Birnbaum Published
Steamflunk A Lovecraftian colony sim that launched before the Old Ones were ready.

By Ian Birnbaum Published
Tactical Though still in alpha, Squad continues to improve as a smart blend of Battlefield and Arma.

By Ian Birnbaum Published
Wizard PC gaming's best screenshot artists capture The Witcher 3, Dragon Age, and more like you've never seen them.

By Ian Birnbaum Published
Starstruck Incredible sights from EVE, Star Citizen, Mass Effect, and more.

By Ian Birnbaum Published
CASE WAD It's probably not a good idea to overclock this one.

By Ian Birnbaum Published
NEWS Building trailers is "an additional ask above and beyond just working on the game."

By Ian Birnbaum Published
NEWS Doom's single-player campaign emerged as the favorite, but game director Marty Stratton still has big plans for multiplayer.

By Ian Birnbaum Published
ARRR A comprehensive look at who's pirating, how, and why, and what it means for PC gaming.

By Ian Birnbaum Published
News Prey's immersive sandbox will focus on player freedom and transforming into furniture.

By Ian Birnbaum Published
Hot Case He may not work great as a robotic detective, but he can run Quake.

By Ian Birnbaum Published
NEWS The name only lives on because Arkane was making a sci-fi game anyway.

By Ian Birnbaum Published
Throwback Strafe strives to parody Quake while being more than just a nostalgia trip.

By Ian Birnbaum Published
NEWS But Doom's success is making Quake easier, says id's Tim Willits.

By Ian Birnbaum Published
Mars needs bombs It's a big effort from a small team, but it’s not the next great RPG.

By Ian Birnbaum Published
Dare to believe You've got the Touch. You've got the power.

By Ian Birnbaum Published
Bombed Bombshell pulls all the fun out of its sci-fi ARPG world.

By Ian Birnbaum Published
Devilish A wonderfully executed, brilliantly stressful reinvention of party-based dungeon-crawling.

By Ian Birnbaum Published
Medic! Enjoying forced cooperation in Squad.
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