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  1. Games
  2. RTS
  3. Ashes of the Singularity

Ashes of the Singularity video and screens feature thousands of bots

Features
By Tom Senior published 9 March 2015

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Behold! Fresh footage and screenshots of Stardock's Superme Commander style RTS, Ashes of the Singularity. The footage below is an off-screen AMD affair promoting their Mantle graphics API, but coincidentally offers us our first look at Ashes' massive battles. They're powered by the 64-bit Nitrous engine responsible for this impressive tech demo we saw last year.

Oxide and partners Stardock haven't revealed many specifics about the game yet, beyond the fact that armies are made up of robots commanded by the uploaded spirits of human beings, but there is a pricey founder's program to buy into, if you're really keen to test the game early.

The footage is running at 4K resolution, which Stardock CEO Wardell claims is "not even a possibility" without DirectX 12. it's due out "next year-ish".

Page 1 of 9
Page 1 of 9

Behold! Fresh footage and screenshots of Stardock's Superme Commander style RTS, Ashes of the Singularity. The footage below is an off-screen AMD affair promoting their Mantle graphics API, but coincidentally offers us our first look at Ashes' massive battles. They're powered by the 64-bit Nitrous engine responsible for this impressive tech demo we saw last year.

Oxide and partners Stardock haven't revealed many specifics about the game yet, beyond the fact that armies are made up of robots commanded by the uploaded spirits of human beings, but there is a pricey founder's program to buy into, if you're really keen to test the game early.

The footage is running at 4K resolution, which Stardock CEO Wardell claims is "not even a possibility" without DirectX 12. it's due out "next year-ish".

Page 2 of 9
Page 2 of 9

Behold! Fresh footage and screenshots of Stardock's Superme Commander style RTS, Ashes of the Singularity. The footage below is an off-screen AMD affair promoting their Mantle graphics API, but coincidentally offers us our first look at Ashes' massive battles. They're powered by the 64-bit Nitrous engine responsible for this impressive tech demo we saw last year.

Oxide and partners Stardock haven't revealed many specifics about the game yet, beyond the fact that armies are made up of robots commanded by the uploaded spirits of human beings, but there is a pricey founder's program to buy into, if you're really keen to test the game early.

The footage is running at 4K resolution, which Stardock CEO Wardell claims is "not even a possibility" without DirectX 12. it's due out "next year-ish".

Page 3 of 9
Page 3 of 9

Behold! Fresh footage and screenshots of Stardock's Superme Commander style RTS, Ashes of the Singularity. The footage below is an off-screen AMD affair promoting their Mantle graphics API, but coincidentally offers us our first look at Ashes' massive battles. They're powered by the 64-bit Nitrous engine responsible for this impressive tech demo we saw last year.

Oxide and partners Stardock haven't revealed many specifics about the game yet, beyond the fact that armies are made up of robots commanded by the uploaded spirits of human beings, but there is a pricey founder's program to buy into, if you're really keen to test the game early.

The footage is running at 4K resolution, which Stardock CEO Wardell claims is "not even a possibility" without DirectX 12. it's due out "next year-ish".

Page 4 of 9
Page 4 of 9

Behold! Fresh footage and screenshots of Stardock's Superme Commander style RTS, Ashes of the Singularity. The footage below is an off-screen AMD affair promoting their Mantle graphics API, but coincidentally offers us our first look at Ashes' massive battles. They're powered by the 64-bit Nitrous engine responsible for this impressive tech demo we saw last year.

Oxide and partners Stardock haven't revealed many specifics about the game yet, beyond the fact that armies are made up of robots commanded by the uploaded spirits of human beings, but there is a pricey founder's program to buy into, if you're really keen to test the game early.

The footage is running at 4K resolution, which Stardock CEO Wardell claims is "not even a possibility" without DirectX 12. it's due out "next year-ish".

Page 5 of 9
Page 5 of 9

Behold! Fresh footage and screenshots of Stardock's Superme Commander style RTS, Ashes of the Singularity. The footage below is an off-screen AMD affair promoting their Mantle graphics API, but coincidentally offers us our first look at Ashes' massive battles. They're powered by the 64-bit Nitrous engine responsible for this impressive tech demo we saw last year.

Oxide and partners Stardock haven't revealed many specifics about the game yet, beyond the fact that armies are made up of robots commanded by the uploaded spirits of human beings, but there is a pricey founder's program to buy into, if you're really keen to test the game early.

The footage is running at 4K resolution, which Stardock CEO Wardell claims is "not even a possibility" without DirectX 12. it's due out "next year-ish".

Page 6 of 9
Page 6 of 9

Behold! Fresh footage and screenshots of Stardock's Superme Commander style RTS, Ashes of the Singularity. The footage below is an off-screen AMD affair promoting their Mantle graphics API, but coincidentally offers us our first look at Ashes' massive battles. They're powered by the 64-bit Nitrous engine responsible for this impressive tech demo we saw last year.

Oxide and partners Stardock haven't revealed many specifics about the game yet, beyond the fact that armies are made up of robots commanded by the uploaded spirits of human beings, but there is a pricey founder's program to buy into, if you're really keen to test the game early.

The footage is running at 4K resolution, which Stardock CEO Wardell claims is "not even a possibility" without DirectX 12. it's due out "next year-ish".

Page 7 of 9
Page 7 of 9

Behold! Fresh footage and screenshots of Stardock's Superme Commander style RTS, Ashes of the Singularity. The footage below is an off-screen AMD affair promoting their Mantle graphics API, but coincidentally offers us our first look at Ashes' massive battles. They're powered by the 64-bit Nitrous engine responsible for this impressive tech demo we saw last year.

Oxide and partners Stardock haven't revealed many specifics about the game yet, beyond the fact that armies are made up of robots commanded by the uploaded spirits of human beings, but there is a pricey founder's program to buy into, if you're really keen to test the game early.

The footage is running at 4K resolution, which Stardock CEO Wardell claims is "not even a possibility" without DirectX 12. it's due out "next year-ish".

Page 8 of 9
Page 8 of 9

Behold! Fresh footage and screenshots of Stardock's Superme Commander style RTS, Ashes of the Singularity. The footage below is an off-screen AMD affair promoting their Mantle graphics API, but coincidentally offers us our first look at Ashes' massive battles. They're powered by the 64-bit Nitrous engine responsible for this impressive tech demo we saw last year.

Oxide and partners Stardock haven't revealed many specifics about the game yet, beyond the fact that armies are made up of robots commanded by the uploaded spirits of human beings, but there is a pricey founder's program to buy into, if you're really keen to test the game early.

The footage is running at 4K resolution, which Stardock CEO Wardell claims is "not even a possibility" without DirectX 12. it's due out "next year-ish".

Page 9 of 9
Page 9 of 9
Tom Senior
Tom Senior
Social Links Navigation

Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.

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RTS sequel Ashes of the Singularity 2 promises to let you gleefully watch hundreds of thousands of units blow each other up in 2026
A fantasy battle on a field
This grand strategy autobattler inspired by classics like Heroes of Might and Magic comes to life through 'hundreds of handmade oil painted illustrations'
Every Warhammer 40,000 game, ranked
Xenopurge old school computer interface
This strategy roguelike is like trying to fight off an alien invasion with a bunch of PCs from the late 1970s
A CGI image of a member of the Tempest Rising with a metal gas mask dressed in military regalia.
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Art showing off the game's factions
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