You have to give credit where it's due: X Rebirth was a hot intergalactic mess when it launched in late 2013, but developer Egosoft has continued to plug away at it with both free updates and paid DLC. Today the studio announced that more of both is coming in February in the form of the Home of Light expansion, as well as the major 4.0 update.
Home of Light will expand the X Rebirth universe significantly with the addition of three new systems, including the Home of Light from the X3 games. It will also add new warehouse trading stations that will enable high-volume trading, and new enemies, weapons, missions, "mysterious phenomena," and secrets to discover on the outskirts of known space. The 4.0 update will launch around the same time—neither of them have a hard release date yet—and will feature the addition of trading graphs, new engine technology, customizable weapon upgrades, and at least some of the new stuff mentioned above—enemies, weapons, secrets, and so forth.
As pleased as I am that Egosoft is sticking with it, the obvious question is whether or not all these updates are actually improving the game in a meaningful way. And I really don't know. Reviews on Steam are "mostly negative," with 68 percent throwing a thumbs-down, but that includes reactions going all the way back to launch day. More recent comments seem legitimately mixed, and much of the criticism now focuses on the fact that Rebirth is very different from previous games in the series. One such review describes it as "a great game" and credits Egosoft for being a dedicated and reliable developer, but then tags it as "not recommended" because it's "not an X game."
X Rebirth: Home of Light will normally sell for $10, but for now can be pre-purchased on Steam for $8, and will also be included in the upcoming X Rebirth Complete package. The 4.0 update will be free.