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Blizzard doing 'a thorough scrub' of illegitimate World of Warcraft Mythic-Plus dungeon rankings, with more changes to come
By Heather Newman Published
news Paid boosting was particularly controversial in this instance, because it pushed legitimate records out of the top-1% reward category.

CD Projekt Red opens its 'Arasaka hardware archives' to help an indie dev whose gear was stolen during 1 of at least 4 Gamescom thefts
By Lincoln Carpenter Published
News In a statement, Gamescom organizers said attendees "are advised to insure equipment against theft."

Empulse and Splitgate: Arena Reloaded are officially over as 1047 Games says it's probably done making arena shooters
By Andy Chalk Published
news The studio will remain operational, but its next game "may look very different" from what it's done before.

Some of WoW's hardest dungeons and raids have gotten just a bit easier—that's on purpose, developers say
By Heather Newman Published
news "People are a little bit more willing now to say, 'Well I'd like to try out tanking. I'd like to try out healing.'"

Haunted Chocolatier's development has been 'very productive' in recent months, Eric Barone says: 'Working on Haunted Chocolatier is what I’m most eager and driven to do'
By Lincoln Carpenter Published
News The Stardew developer says he's now "certain" he'll enjoy Haunted Chocolatier once it's finished.

Fable's story will be '15-20 hours' long, according to its game director, although the game's life systems are 'limitless'
By Rick Lane Published
News "You can literally play it forever if that's what you want to do."

A 38-year-old NES platformer is getting a Steam remake by its original husband-and-wife team, as the pair's 'final major game product'
By Rick Lane Published
News The Battle of Olympus will arrive on Steam in 2027.

The Steam 'teraleak' extends far beyond Valve games, including prototypes of third-party titles like Mafia 2 and Grand Theft Auto 3: 'This may be one of if not the biggest leaks to occur'
By Rick Lane Published
News Hundreds of Steam file groups were included in the leak relating to game builds, trailers, soundtracks and more.

1666: Amsterdam's developer says it 'won't be using any AI anymore', and the tech was only used 'in conception and pre-production'—arguably the most creative phase of the entire process
By Rick Lane Published
News Patrice Désilets says AI has been "totally removed" from the development process.
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