Former devs speak out about 'severe crunch' at Mortal Kombat studio By Wes Fenlon, Andy Chalk published 26 April 19 Report 80-100 hour weeks were common at NetherRealm for weeks or months at a time, while contractors struggled with low pay.
A remaster of the classic Mortal Kombat games was cancelled By Jody Macgregor published 15 April 19 News Fatality.