Impending Street Fighter 5 improvements detailed

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Street Fighter 5 is on unsteady footing. It launched with an underwhelming feature set and a host of frustrating server issues, which were so bad as to prompt an apology from Capcom's Yoshinori Ono. Capcom has now set out how it's knocking the game into proper shape.

Street Fighter 5 guy

PC-specific features are being expanded, to my eternal delight. Bombarded with requests to implement DirectInput support for certain fight sticks and DualShock controllers, Capcom has acquiesced, although XInput remapping tools like X360CE will have to serve in the interim. Key rebinding, inexplicably forgotten, is also coming in a patch.

The in-game language, which currently draws on the operating system's language, will hopefully be changeable via the launcher in future, and to remove some frustration from the set-up process, you'll no longer have to scroll through every available resolution option to find the one you want.

More details are to follow, but this is most certainly a start.