
Elie Gould
Elie is a news writer with an unhealthy love of horror games—even though their greatest fear is being chased. When they're not screaming or hiding, there's a good chance you'll find them testing their metal in metroidvanias or just admiring their Pokemon TCG collection. Elie has previously worked at TechRadar Gaming as a staff writer and studied at JOMEC in International Journalism and Documentaries – spending their free time filming short docs about Smash Bros. or any indie game that crossed their path.
Latest articles by Elie Gould

'We're honoured to share the same name': Two indie devs accidentally released games with the same name only days apart and it ended in the most wholesome way possible
By Elie Gould published
News "We’re all happy and having fun with it."

Marvel Rivals puts the wrong hero under the balance microscope, with some huge changes to Captain America's combat while only dealing out a painfully small nerf for Gambit
By Elie Gould published
News I'm surprised Gambit lasted this long.

Take-Two CEO Strauss Zelnick cannot fathom anyone not wanting to play GTA 6: 'I think we'll be able to engage every appropriate individual'
By Elie Gould published
News "Just explain to me how it is that you've decided, 'No, no GTA 6, not interested?'"

Clair Obscur: Expedition 33 'opened a new avenue' up for Daredevil actor Charlie Cox as he announces taking part in another videogame later this year
By Elie Gould published
News Hopefully this time we'll get more Charlie.

AI is the villain in Pragmata, but director Cho Yonghee wants to stress that his evil AI is slightly different to our real-life evil AI thanks to 'the presence of an AI character like Diana'
By Elie Gould published
News "Perhaps that shows how they're eternal themes."

Overwatch players prove that there's still some good left in them as Winston and co triumph over Talon in the seasonal Conquest event
By Elie Gould published
News How embarrassing!

I'm even more excited for Zach Cregger's Resident Evil adaptation now I know he's beaten Requiem twice
By Elie Gould published
News Good going, Zach, good going.

Pragmata's director appreciates all the comments likening it to an Xbox 360 game of old: 'I'm someone who's got a lot of happy experiences and memories from that generation'
By Elie Gould published
News Nothing wrong with going old school.

Pragmata's devs urge players to test out the demo beforehand to figure out whether controller or mouse and keyboard is best for them: 'There are some people who find keyboard and mouse too tricky'
By Elie Gould published
News To keeb or not to keeb.

Pragmata's action is saved by its hacking, making it feel like a third-person shooter of old: 'Finding the sweet spot has been one of the main focuses in development'
By Elie Gould published
Hackin time Come for the shooting, stay for the hacking.

Capcom celebrates 6 million units sold for Resident Evil Requiem, 'the fastest that a title in the series has reached this milestone'
By Elie Gould published
News Fans can expect continued support for Requiem.

I'm celebrating Spring by helping a little frog wake up from hibernation in the cosy puzzle game Walk the Frog
By Elie Gould published
Rise and shine On my way to Froggapalooza.

'It was supposed to be the greatest time ever': Jeff Kaplan only got 6 weeks to come up with and pitch Overwatch: 'We were probably the most demoralised we'd ever been'
By Elie Gould published
News Overwatch beat out an intergalactic RPG and a StarCraft MMO.

The worst part of Resident Evil Requiem is its final choice, which is an annoying throwback to Resident Evil 7's ultimatum
By Elie Gould published
Tough luck This is giving me war flashbacks.

Ever complained about Overwatch matchmaking? There's a chance Jeff Kaplan checked your account and all he has to say is: 'There's gotta be winners and there's gotta be losers'
By Elie Gould published
News In short: git gud.

One of Jeff Kaplan's 'regrets about Overwatch' was making it so team-orientated: 'I would downplay the team factor and try to put more focus on individual contribution'
By Elie Gould published
News The worst part of multiplayer games are all the other players.

Pragmata's demo reaches 2 million downloads alongside its 2 million wishlists: 'I can't believe millions of people are excited for our game'
By Elie Gould published
News We're about a month out from release and it's looking good.

This year's Overwatch April Fool's event is a two week Underwatch mode which throws 'common sense off the nearest ledge'
By Elie Gould published
News "Physics will follow no rules."

Resident Evil Requiem director confirms 'extra story content' is in the works: 'It will take some time so we ask for your patience'
By Elie Gould published
News I would like even more Leon please and thank you.

Deadlock's latest update brings some huge movement buffs like jumping mid slide and 30% increased air control—it's a lot cooler than it sounds
By Elie Gould published
News A win for the cowards.

Marvel Rivals is enacting 'Victim Compensation Protocol' for everyone who has been negatively affected by the incentivised throwing epidemic: 'The system will automatically restore lost points'
By Elie Gould published
News Move over incentivised throwing, we're back to just regular throwing.

Marvel Rivals has finally addressed 'incentivised throwing', the bounty system where people pay to ruin matches: 'We maintain a strict zero-tolerance policy against any form of malicious disruption'
By Elie Gould published
News It's taking stream sniping to a whole new level.

I got stuck in a 13-day stalemate with an eldritch god in Bloodletter, and now it's my new favourite deckbuilder
By Elie Gould published
Suckers Trade offer: I give you +15 purity and you help me defeat a demon.
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