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Major investor is 'shocked and sad' that the games industry is 'demonizing' generative AI
By Tyler Wilde published
news At GDC 2026, the rift between big tech and creative workers was easy to see.

Marathon's murderous audio change was an 'overcorrection,' Bungie admits, promises to pull it back in an upcoming update
By Andy Chalk published
news Nobody liked that.

Amidst high profile live service failures, Arc Raiders production director says he hopes other studios are 'given the same chance we had, because it's so hard to put a game out'
By Lincoln Carpenter published
News Arc Raiders got to reinvent itself. Many other games can't.

'No matter what we changed, somebody was going to get mad:' After hearing what an Obsidian dev went through to get RPG difficulty right, I get why nobody's ever gotten RPG difficulty right
By Ted Litchfield published
news There may not be an RPG with a proper difficulty curve.

Disco Elysium writers marvel at how a game made 'in a f**king squalid flat' in Estonia had such a huge impact, and welcomes successors like Esoteric Ebb: 'We make games, but we also like them'
By Andy Chalk published
news Disco Elysium was one-of-a-kind when it came out in 2019, but that won't be the case for ZA/UM's upcoming Zero Parades.

Japanese furniture brand reveals the Electric Gaming Bed 2, the 'forbidden layout' built for the 'supremely decadent'
By Lincoln Carpenter published
News Wouldst thou like to recline deliciously?

Starfield's composer says the game will become 'legendary', Todd Howard's a 'visionary', and maybe you 'were just not ready for it'
By Rich Stanton published
News "Eventually people will understand his vision."

As rumors about new a Witcher 3 expansion continue to swirl, CD Projekt pointedly says it has 'no plans for additional DLCs or expansions'—for Cyberpunk 2077
By Andy Chalk published
news My dad used to pull this kind of thing on me, too.
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