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Executive producer on The Simpsons says 'never say never' regarding a Hit & Run revival, even if he prefers the 2007 game
By Justin Wagner published
News There's no accounting for taste.

I desperately want the Just Cause creator's new open-city game to be great, but I'm not convinced by its latest trailer
By Rick Lane published
News Samson has a great premise, but the new footage leaves me with concerns.

Embark CEO says 'a real professional actor is better than AI' after the studio re-records some Arc Raiders dialog with real humans
By Justin Wagner published
News Embark is not ending its use of generative AI, which it sees "first and foremost as a production tool."

'Even though I threw out my back from overworking, I'm feeling high in spirits': Slay the Spire 2 sold 3 million copies in its first week
By Justin Wagner published
News Players have attempted over 25 million runs.

Get up to 85% off the Dead Space games in EA's franchise sale, including Motive's excellent remake that will probably never see a successor
By Rick Lane published
News Dead cheap.

The creator of Stephen's Sausage Roll has released a new puzzle-platformer where you play as an egg, in the latest example of a developer fallen to the sunny side
By Rick Lane published
News But should you give Oeuf a fry, or ovoid it entirely?

Throwback XCOM successor Xenonauts 2 leaves early access in April, though the developer says the milestone 'doesn't mean our work is done'
By Rick Lane published
News "We're planning to continue improving and patching the game after launch."

22 years later, this classic Half-Life zombie survival mod shambles onto Steam with all new features
By Rick Lane published
News Zombie Panic! arrives with a new fatigue system, reworked maps and "zombie vision".

Marvel Rivals made Blizzard ask 'what if we could just drop 30 new heroes into Overwatch?' and inspired its biggest update ever
By Tyler Wilde published
news The competing hero shooter "definitely had an impact" on Blizzard.

Baby Steps' designers trolled players by placing stacks of cans at the top of 'plausible' climbing challenges they didn't even bother testing, and players managed to climb them all—except one
By Wes Fenlon published
News Baby Steps' designers accidentally made an impossible challenge, so players set out to prove it possible.
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