Moon Studios
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After saying negative reviews 'might just cause our death' and 'we've got a few months left in the oven', No Rest for the Wicked CEO claims he never said they were in 'immediate financial danger', actually
By Harvey Randall published
News It was all some kind of conspiracy.

The Breach update for No Rest for the Wicked is an overhaul so massive that old save files just won't cut it
By Dominic Tarason published
News Two new zones, a horrible plague to fight and a bunch of gribbly new bosses nearly double the game's scope.

No Rest for the Wicked developer Moon Studios is now 'fully independent' after acquiring the rights to the game from Take-Two
By Andy Chalk published
news Take-Two said when it sold Private Division in 2024 that it would continue supporting No Rest for the Wicked itself, but the plan has changed.

'No Rest for the Wicked is like our Lord of the Rings,' Moon Studios boss says: 'We won't be making Ori 3 anytime soon'
By Andy Chalk published
news Moon Studios chief Thomas Mahler says the studio plans to be working on No Rest for the Wicked for another 5-10 years.

No Rest for the Wicked chief defends early access, says more games should do it: 'Imagine [if] Dark Souls 1 had been in early access'
By Andy Chalk published
news The action RPG from the Ori and the Blind Forest studio launched to a "mixed" rating on Steam last week, but Thomas Mahler has no regrets.

This Soulslike RPG from the makers of the Ori series is steeped in lore and intrigue
By Katie Wickens published
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Ori and the Blind Forest developer wants to 'revolutionize the ARPG genre' with its next game's 'direct and tactile' combat
By Tyler Colp published
news No Rest for the Wicked will have an "animation-driven, direct, tactile" combat system and a "painterly" world.

Moon Studios director apologises for rant about Cyberpunk 2077 and No Man's Sky
By Wes Fenlon published
News "We should all agree that this shit is not okay," Moon Studios director Thomas Mahler originally wrote in a thread about "gaming snake oil salesmen."
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