Fresh Hollow Knight: Silksong details come out of Edge By Jonathan Bolding News A faster, meaner Knight.
Time Extend: Mirror's Edge By Nathan Ditum Mirror mirror The anti-authoritarian adventure that opened a window to a new world of firstperson play.
X-COM creator Julian Gollop discusses his most important games By Alex Wiltshire From the archives X-COM’s maker remembers over 30 years of perfecting the turn-based tactics genre.
Time Extend: The Stanley Parable By Alex Wiltshire Guest article What it means to play a game about games.
Collected Works: Jeff Kaplan By Chris Thursten From the archives The game director of Overwatch on false starts and new beginnings at one of the world’s most storied studios.
Nier: Automata's study of human frailty overpowers its own flaws By Chris Schilling Time extend Our latest guest article from Edge focuses on 2017's cult favourite.
Star Wars Galaxies was an MMO that almost changed the world By Chris Thursten Force for good The rise and fall of an MMO with limitless potential.
Time Extend: Mafia: The City of Lost Heaven By Phil Iwaniuk GUEST ARTICLE The Cosa Nostra caper that subverted the Rockstar blueprint
Time Extend: Life is Strange By Jen Simpkins Guest article The time-bending teen drama that’s a self-aware meditation on fate
The making of What Remains of Edith Finch By Chris Schilling guest article How a bit of fishy business inspired Giant Sparrow’s sublime anthology.
Time Extend: Dragon Age: Inquisition By Edwin Evans-Thirlwell Guest article Three years on, BioWare’s biggest Dragon Age is a work of glorious and slightly tragic excess
The making of Undertale By Chris Schilling Guest article Conflict, comedy and creature comforts: how a rule-breaking debut became an unexpected phenomenon