Why 3D platformers could be one of virtual reality's best genres By Wes Fenlon Oculus Rift platformer Lucky's Tale continues to prove that 3rd person VR works just as well (if not better) than 1st person.
Side-scroller Luckslinger turns luck into a resource By Scott Butterworth hands-on Hands-on with Steam Greenlight’s most fortunate action platformer.
Cosmic Star Heroine: recapturing the soul of an SNES RPG in 2015 By Wes Fenlon Hands-on 16-bit RPGs may have been on consoles, not PCs, but Cosmic Star Heroine is bringing back that spirit in 2015.
Hands-on with Armikrog's incredible claymation world By Scott Butterworth Classic adventure gaming gets a claymation twist in Neverhood’s spiritual successor.
Total War: Warhammer E3 impressions By Tim Clark Double take A Warhammer veteran and a Total War fan give their take on Creative Assembly's early demo.
Total War: Warhammer's battle designer on blood and badass magic By Wes Fenlon Interview Creative Assembly's Simon Mann talks about the wild freedom of detaching Total War from its historical setting.
Master of Orion: Wargaming's plan for remaking a classic By Evan Lahti video 22 years is long enough to make Master of Orion one of the ancestors of 4X.
Oculus VP Nate Mitchell on exclusive games and DX12's impact on VR By Wes Fenlon Interview Oculus' VP of Product talks about games exclusive to Oculus Home, the design of the Touch controller, and more.
The dangers of bad virtual reality By Wes Fenlon Bad VR reminds us of how incredible good VR is, but it can also muddy the waters of virtual reality as it heads mainstream.
Harvest Moon: Seeds of Memories is not the game you're hoping for By Wes Fenlon Hands-on If you were afraid this game was going to be a bad mobile port-job...well, I've got some bad news.
The week's highs and lows in PC gaming: E3 2015 edition By PCGamer This week brought E3 2015, and with it came a whole lot of news to have opinions about.
What does it mean to have 'Xbox' in Windows 10? By Tyler Wilde Opinion Microsoft's gaming brand feels intrusive, but it's clearly here to stay.
Assassin's Creed: Syndicate creative director promises PC version will "shine" By Andy Chalk Marc-Alexis Côté says Ubisoft is taking extra time with the PC version of Syndicate to ensure it's done right.
Star Wars Battlefront: fun, sprawling, and worryingly simple By Wes Fenlon Hands-on My match of Battlefront's Walker Assault was a good time, but I'm worried its simple weapons won't keep me invested.
Fallout 4: Bethesda will dial back graphics in favour of complex systems By Shaun Prescott But it'll still be beautiful.
Watch 25 minutes of Deus Ex: Mankind Divided gameplay By Andy Chalk Want to see some Mankind Divided gameplay? Here you go.
Sword Coast Legends' powerful DM tools are promising By Scott Butterworth hands-on Our first look at Sword Coast Legends' dungeon crafting tools.