Stellaris director is moving on to a new 'secret project' at Paradox
Fans are hoping that a Victoria 3 announcement is coming.
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The Stellaris: Megacorp expansion came out a week ago and Fraser seemed to like it quite a bit, if you can call being appalled by the bottomless depths of your own rapacious corporate excesses "liking it," and I guess he does. Anyway, it turns out that it will be game director Martin Anward's last bit of work on the game, as he announced yesterday that he's moving on to something else.
As announced on stream, MegaCorp was my last expansion as Game Director of @StellarisGame. The reigns to the game are now in the safe hands of @dmoregard, who has been working as game designer on the project alongside me for almost three years.December 13, 2018
The good news is that he's leaving Stellaris, but not Paradox. "This move has been planned since a long time back, and I am still very much staying at Paradox Development Studio as a Game Director, I am just moving over to another, secret project," he wrote on Twitter. "I will continue to host the Stellaris dev-clash streams until at least the end of the current season, and I'm sure you'll continue seeing more from me on other streams and Paradox events."
Anward gave no hint as to what he's moving on to (unless it's something so cryptic and deeply buried that only the most hardcore of Paradox fans might pick on up it), nor did Paradox itself, although responses to this tweet indicate that quite a few fans are hoping for a Victoria 3 announcement.
Hey, Community! We have an announcement!@dmoregard is taking over as the Game Director for Stellaris! @Martin_Anward is staying with @PdxInteractive to work on [REDACTED] :)Send some positive words to both of them, and look forward to the future! We're only getting started! pic.twitter.com/Rvrvy2vSPJDecember 13, 2018
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

