Marvel's Avengers gets a new trailer, and an extended look at hero customization
With a few months to go, the Avengers game still looks a little rough.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Square Enix ran a nearly hour-long livestream today for Marvel's Avengers, first rolling a new trailer and then diving deeper into combat and character customization. You can watch the whole stream embedded above.
Despite enjoying the Marvel movies, I'm having trouble getting on board with this one. The trailer doesn't give me a lot of confidence in this story—it starts with what feels like a parody of cliche whispery villain monologuing with a drawn out metaphor, and then shows lots of infighting amongst the Avengers in the wake of Captain America's death, which all feels a bit melodramatic when we all know Cap will, of course, come back.
Combat looks impressive from the perspective of how many unique combos and abilities the different Avengers will have—I'm definitely down for some fancy Thor hammer throws—but the enemies themselves look uninspired. Thor calling down a big bolt of lightning right next to the Hulk, buffing both of them? Cool. Using that buff to beat up the same exact mech you've already beaten up three times? Not nearly as exciting, really.
The livestream goes into detail about how many of the hero abilities were pulled from "signature moves" from the comics and movies. Assault moves are a basic offensive attack, while support moves (like Thor's lightning charge-up) are for buffing your fellow Avengers.
There's a pretty extensive skill tree for each hero, which we got a glimpse of here.
As uninspired as the enemies look, gear seems more fun—aside from the basic stats, there are also modifiers, like Pym particles that shrink enemies when you hit them. Now that's a good idea!
There are also a ton of outfits for each Avenger pulled from the comics, though the trailer mentions some of them will only be available if you purchase them "from our online marketplace," which presumably means spending real money. I'm very pro-Gladiator Hulk, though.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
The framerate looks a little rough in the footage we've seen so far, but hopefully that shapes up by the time Marvel's Avengers is out on September 4.
The livestream is being criticized for reasons unrelated to the gameplay, as well. It was narrated by Crystal Dynamics editorial director Casey Lynch, formerly editor-in-chief at IGN. In recent days, his behavior at IGN has been called out by current and former employees for perpetuating a toxic work culture along with two other senior managers at the time.

Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter and Tested before joining the PC Gamer team in 2014. Wes plays a little bit of everything, but he'll always jump at the chance to cover emulation and Japanese games.
When he's not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it's really becoming a problem), he's probably playing a 20-year-old Final Fantasy or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (deep dish, to be specific).

