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I've found my perfect summer game: A stomach-churning horror story about Czech train conductors built over a bafflingly deep simulation of a fictional subway
By Ted Litchfield Published
Weird Weekend Rancid vibes only.

Brigador devs think it's crucial that their abrasive, hardcore mech sims aren't for everyone: 'I think we make boy slop, but that's okay'
By Ted Litchfield Published
slop city "First of all, somebody's got to do it."

Mouthwashing's follow-up is self-described 'friendsweat' where 3 players struggle to operate a tank in a defiled city: 'We're definitely not quite at Peak, but we're not trying to make Arma either'
By Ted Litchfield Published
tanked It sounds stressful as hell, and I can't wait.

Carcass Clad is less story-heavy than Mouthwashing, but 'a lot of thought' has gone into it: 'We haven't discovered how much we can push it'
By Ted Litchfield Published
news There's still worldbuilding, and a setting entirely separate from that of Mouthwashing.

Following the success of Mouthwashing, developer Wrong Organ wasn't ready to make a better 'story game,' so it's making a 'gameplay game' instead
By Ted Litchfield Published
news "Mouthwashing isn't better if it's eight hours. Probably."

I usually skip soulslikes not made by FromSoftware, but one Steam demo just won me over
By Ted Litchfield Published
news Me to my fiancee when I'm playing Prison of Husks and I reach the Prison of Husks: "That's the Prison of Husks."

Cave Story+ review: Sugary on the surface, pleasantly tart underneath
By Chris Donlan Published
Spelunkier Underground hit about underground hitting gets an HD upgrade.

'The curse of MIXED is broken:' Suda51 & Swery65's Hotel Barcelona claws its way to 'Mostly Positive' on Steam after Hail Mary patch and scrubbing AI assets
By Ted Litchfield Published
news Redemption arc?
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