This solo dev is building 'the most violent cozy farming game ever made' and lumberjacking has never looked cooler
New type of wizard just dropped.
When I say the words "cozy farming game," it probably conjures a certain set of images: topdown sprites, daily crop-related chores, a cast of townsfolk primed and ready to be the focus of hyperfixation. What it probably doesn't conjure is the image of a burly lumberjack-wizard launching an anime-ass energy wave from his magic logging axe that splits a line of trees lengthwise so that their falling halves can instantly level the surrounding forest.
But now, I know that it should—and it's thanks to Spellogger, a first-person lumbermancy RPG being developed by solo dev Basti to serve as "the most violent cozy farming game ever made." And as you'll see in the video embedded below, Basti is making excellent progress towards that goal.
I'm making the most violent cozy farming game ever made https://t.co/fHAnrFUbLCNovember 10, 2026
Like your various Stardew-likes, Spellogger starts with the player arriving at their newly-acquired farmstead. Unlike your various Stardew-likes, however, you're not a farmer: You're a lumberjacking wizard in a magical forest that grows infinite trees overnight, and your goal is to deploy your escalating arcane mastery to harvest as much lumber as possible through increasingly-absurd tree-felling spellcraft.
There are no enemies. There is no livestock. There is only a constantly-renewed forest of trees that shoot off damage numbers when you hit them and announce OVERKILL if you happen to hit them very hard.
I don't know why this is the specific game the Swedish solo dev decided to make, but I do know that I admire the commitment to the bit. Basti's X feed is a gleeful showcase for whatever wizard nonsense was most recently implemented as a Spellogger feature, from carving through saplings by throwing an enchanted axe like a boomerang, to detonating trees with bursts of chain lightning, and even summoning a meteor from orbit to give entire groves the dinosaur treatment.
In my lumberjack game you can summon a meteor to take down trees, cause why not. https://t.co/2Uv4pXNXoBOctober 20, 2026
I want to stress once again that this is a magic forest with infinite trees. So, you know. It's fine. In a fantasy setting, anything can be environmentally sustainable.
Spellogger doesn't have a release date, but it's due to launch on Steam sometime in 2027. It does, however, have a demo available—though you'll only get to progress through the first 10 levels of lumbermancy. The meteors will have to wait.
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Lincoln has been writing about games for 12 years—unless you include the essays about procedural storytelling in Dwarf Fortress he convinced his college professors to accept. Leveraging the brainworms from a youth spent in World of Warcraft to write for sites like Waypoint, Polygon, and Fanbyte, Lincoln spent three years freelancing for PC Gamer before joining on as a full-time News Writer in 2024, bringing an expertise in Caves of Qud bird diplomacy, getting sons killed in Crusader Kings, and hitting dinosaurs with hammers in Monster Hunter.
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