After 21 years, Serious Sam 2 gets Steam achievements (and a new patch)
Sam now 20% more serious.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Few things thrill me like a very old game suddenly getting an update. Keep, quintuple-A publishers, your storied pomp. Give me your ancient, your forgotten, your games that run in Unreal Engine 1 and whose default controls make heavy use of the numpad. That's what gets me excited.
So the fact that Serious Sam 2, 21 years of age, has just got Steam achievements and a lil' patch? That's the good stuff, right there.
Serious Sam 2 update 2.2 dropped yesterday, bringing with it 30 new cheevos for "your number 142451 no deaths, colt-only, left-handed, no damage, blindfolded Serious Sam 2 run!" They forgot to add: played on a saxophone.
They're, you know, full of achievement stuff: kill 20,000 enemies, find all the secrets in a level, that kind of thing. Nothing too outre, though there are a bundle of eight hidden achievements you may have to use your noggin (or Google) to uncover.
As for the patch? There's some fairly meaty stuff in there. The game's controller options (also, Serious Sam 2 has controller options) now have an auto-aim profile, a few crashes and bugs have been fixed, and the integrated InSamnity! 2 mod has "Restored the third-person tool part mover that was lost during the Steam version port."
The integrated Renovation mod, likewise, received some tweaks and fixes. You can find the full patch notes down below.
Croteam's been touching up Serious Sam 2 for a little while now, much to my delight. Last October, the game got a big glow-up to mark its 20th anniversary, bringing the aforementioned mods into the game and generally getting things spick and span. Five years before that, it got a 15th-anniversary update.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
All this to say: see you back here in five years, when Croteam patches the game to work on the HoloLens headsets we're all wearing in the Water Wars.
Serious Sam 2 update 2.2
General
- Implemented 30 Steam Achievements
- Added Auto Aim profile option to the Controller Options menus
- Updated fonts and added missing Croatian character
Serious Sam 2
- The secret treasure can no longer remain inaccessible behind a fence on Freezepad level
- Fixed crash when the secret snowman appears on Freezepad level
- Fixed crash when attempting to join a match using an IP address
- Fixed transparency issues with text strings in the Save Menu
- Updated Extras Menu
InSamnity! 2
- Restored the 3rd-person tool part mover that was lost during the Steam version port
Renovation
- Fixed an issue where custom enemies did not play their death animation and remained standing
- Fixed incorrect firing behavior when the player stands with their back to a wall while using a double shotgun combo
- Adjusted the size of the level description area in the loading menu
- Added new menu items introduced with the base game update
2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together

One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.


