Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
No matter how tough or Greyspawn-ridden the world gets, most problems can be solved with a good hug. I'm going to stick my neck out and say that 90% of the original Dragon Age's grim fantasy story could have been avoided if the Grey Wardens had just given their age-old foes a lovely embrace, followed by a cosy chat to iron out their differences. That unfortunately wasn't possible in the first of Bioware's series, but you will be able to do some manner of hugging in Inquisition. Not with the Greyspawn - not even with those fluffy, cuddly werewolves - but with some of your companions. That and other titbits have emerged from a recent Q and A on the vowel-phobic Raptr, in which fans asked Bioware questions , and they answered. The juiciest morsels are below.
Did you know, for instance, that you'll be able to customise your Qunari party member's horns? Sticking with Qunari for a moment, they (understandably) don't wear helmets either, preferring some other manner of headgear instead.
The approval system from previous games seems to have been effectively done away with, in favour of a less binary system that keeps track of your words and actions, rather than how many gifts you've chucked at your chums during the game. It will also matter a lot more who you take with you on quests, something I imagine will affect the game's eight romances. Also: you can jump now, Morrigan will feature quite a bit, and backstabbing appears to be out. Oh, and there will be no DLC at launch.
Eurogamer and this Tumblr have done a great job summarising that Raptr page, and it would be a bit cheeky of me to copy and paste the whole thing, so be sure to head here for more titbits on Inquisition, some of which you might already know.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Tom loves exploring in games, whether it’s going the wrong way in a platformer or burgling an apartment in Deus Ex. His favourite game worlds—Stalker, Dark Souls, Thief—have an atmosphere you could wallop with a blackjack. He enjoys horror, adventure, puzzle games and RPGs, and played the Japanese version of Final Fantasy VIII with a translated script he printed off from the internet. Tom has been writing about free games for PC Gamer since 2012. If he were packing for a desert island, he’d take his giant Columbo boxset and a laptop stuffed with PuzzleScript games.


