Diablo 4
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Lead Diablo artists say the best way to design endless spiky armor sets is to go look at anything that isn't Diablo: 'You can come back with a fresh mind and create new things'
By Lincoln Carpenter published
News You gotta consume art to make it.

Diablo 4's lead live game designer says difficulty is 'a tricky balance,' but Season 8 should pack more of a punch: 'If there isn't enough challenge, then it just feels like you're getting candy for free'
By Justin Wagner published
News The PTR has been an 'extreme testing ground' to help identify the right amount of hell to give players.

Diablo 4 devs say having to keep coming up with menacing names for activities is 'probably one of the most difficult design challenges' when you've already used up stuff like Helltide and Nightmare Dungeon
By Lincoln Carpenter published
News There are only so many synonyms for "demonic."

The pitch of Diablo 4's next season is 'becoming the boss,' which is a polite way to describe killing a giant skeleton and stealing its death laser powers for yourself
By Lincoln Carpenter published
News Yoink.

Diablo is doing a crossover with grimdark anime Berserk and, OK, that makes sense
By Jody Macgregor published
News Yes, I know it was a manga first.

Former Blizzard president says 'I'm not sure where Diablo is going' after Diablo 4 roadmap disappoints: 'Don't ship to check a box'
By Harvey Randall published
News Poorly season'd.

Diablo 4's roadmap reveals this year our console brothers and sisters will finally get keyboard-and-mouse support
By Jody Macgregor published
News And there was much rejoicing.

Diablo 4's second expansion won't be out until 2026
By Andy Chalk published
news The plan had originally been for annual expansions, but apparently Blizzard needs more time.
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