Destiny 2: Season of Arrivals has begun, new dungeon goes live today
The 11th season of Destiny 2 action brings with it a new dungeon, plus new activities, rewards, and some sweet gear.
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Bungie also revealed the next Destiny 2 expansion today, Beyond Light, and major changes coming courtesy of the new Content Vault. We also talked to general manager Mark Noseworthy about the future of Destiny 2.
The Season of Arrivals has arrived in Destiny 2: A mysterious Pyramid ship that's been gliding through humanity's solar system is now looming above Io, confronting Guardians with new activities, rewards, gear, and questions.
Beginning at 5 pm PT/8 pm ET today, a new dungeon called Prophecy will be opened to all players—no season pass required—with new DAITO Foundry armor and "reprised" Trials of the Nine armor sets waiting to be earned.
A new Season of Arrivals gameplay video showcases some of the action coming in Prophecy:
Guardians will also face a new public event beneath the ship, where the enemies of humanity are being summoned by a strange power. A "Focusing" system for new engrams in the Season of Arrivals will also enable players to "fine-tune" their reward drops, while season pass holders will instantly unlock the new Witherhoard exotic grenade launcher and seasonal armor set.
Want to see some of the swanky new loot that's on the way? You know you do.

























And of course, the arrival of a new power on humanity's doorstep brings with it some intriguing new mysteries. Who are these newcomers? And why are they calling others to Io?
Destiny 2: Season of Arrivals is live now. You can find out more about what's ahead at bungie.net, and the full sandbox patch notes are up at bungie.net.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

