Company of Heroes 3 is launching on November 17, along with 2 very different campaigns
And the most factions the series has had at launch.
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Company of Heroes 3 is shaping up to be a mighty big RTS. Along with the massive Italian campaign, which includes a big turn-based campaign map, we're also getting the North African operation—a second campaign with a brand new faction: the Deutsche Afrika Korps.
This second campaign won't be DLC either. Both will be available at launch, and we now know when that will be: November 17. Check out our video below to watch the full reveal.
I got to play through the first mission and a skirmish a bunch of times last month, hurling German tanks at British defenders, and it's a very different kind of battlefield from Italy. Lots of open spaces, small settlements with wide streets, not much cover—this is a tank playground.
The actual operation is quite different from the Italy campaign, too. There's no dynamic map in this one, instead following the classic Company of Heroes structure, with a linear series of missions that let you jump right into RTS brawls. I was definitely sold on the new style of campaign when I fought through a portion of Italy last year, but this more straightforward style also has it advantages. And thankfully we can have our cake and eat it too.
To find out more about the new campaign and faction, check out my Company of Heroes 3: North African operation hands-on.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.

