Bungie's Luke Smith says Destiny 2's PS4 exclusives will come to PC in 2018
The rumor that they'd be locked to Sony's system forever has been officially debunked.
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We learned earlier this week at E3 that the PlayStation 4 version of Destiny 2 will have an exclusive Strike mission, a PvP map, armor sets, and an exotic weapon called the Borealis for at least a year before they're released for other platforms. Multiplayer.it (via Neptune Games) painted an even bleaker picture of the situation, however, when it quoted game director Luke Smith as saying that the PS4 exclusives would would "never" be released for other platforms.
A year is a hell of a wait by any measure, but "never" is a whole different ballgame. Fortunately, the rumor is false. The report is "100 percent not true," a rep said. "Maybe [the meaning] was lost in the translation."
Smith himself confirmed that the PS4-exclusive content will arrive on other platforms in a tweet:
Destiny 2's PlayStation exclusive content will arrive on Xbox One and PC in 2018.June 15, 2017
So there is light at the end of the tunnel, then—a somewhat distant light, yes, but that's better than pure blackness. Speaking of which, it's amusing to see Smith also admitting that Bungie actually had no idea what 'The Darkness'—the nebulous antagonist from Destiny 1—was. I knew it!
For more coverage of Destiny 2, be sure to check out our own E3 interview with Luke Smith, in which he digs into topics including changes in the new game, post-launch support, and the challenges of bringing the formerly console-exclusive shooter to the PC. You can also see our version of Destiny 2 running in glorious 4K, 60 fps right here.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

