Pulling apart Hardspace: Shipbreaker's ships looks even more satisfying in Lego By Natalie Clayton published 27 May 22 News The smallest salvage operation in the system.
I'm begging space sims to stop turning themselves into shooters By Natalie Clayton published 25 May 22 Shooting stars A galaxy of infinite possibilities reduced to men with guns.
Hardspace: Shipbreaker review By Natalie Clayton published 24 May 22 Ship shape Turning spaceships into scrap has never been more satisfying.
Halo support studio will pay for staff to move out of anti-trans and anti-abortion states By Natalie Clayton published 20 May 22 news Certain Affinity will cover the costs of moving to "safer" locations.
One year on, Odyssey still misunderstands what made Elite Dangerous great By Natalie Clayton published 20 May 22 Grounded One small step for me, one giant fumble for Frontier.
Sherlock Holmes studio Frogwares is making a new game, despite the war By Natalie Clayton published 19 May 22 news "We are revealing the game now in this way to simply show people we are pushing on."
EA's customer support studios in Austin and Galway face layoffs By Natalie Clayton published 19 May 22 news Customer support studios face the axe as EA seeks to increase its "efficiency, flexibility and scalability".
Apex Legends' newest legend isn't coming to PC By Natalie Clayton published 18 May 22 news A new mobile port is already taking sharp turns away from the base game.
Silt is Limbo for people who need the extra terror of the deep sea, and arrives next month By Natalie Clayton published 17 May 22 news Just keep swimming.
Covid-19 taught the games industry to be better By Natalie Clayton published 16 May 22 Welcome Home It took a global pandemic to make us finally rethink where and how we make games.
Apex Legends just ego-checked its most competitive players By Natalie Clayton published 13 May 22 Pull rank Solo is a no-go under the new ranked rules.
PlayStation president faces backlash after refusing to take a stance on abortion rights By Natalie Clayton published 13 May 22 news But he sent cat pictures to staff, which makes it okay right?
Trying to understand four-dimensional Minecraft broke my brain By Natalie Clayton published 12 May 22 Mind Craft Crafting a three-dimensional bed just to give my head a rest.
The Final Boss is a free, Papers, Please-style tale about the drudgery of running an evil empire By Natalie Clayton published 12 May 22 Pencil pusher Nobody told me world domination had this much admin.
Apex Legends Season 13: Everything we know By Natalie Clayton published 10 May 22 Castle crash Dubbed "Saviors", Season 13 has kicked off as of May 10.
Last Spartan Standing isn't Halo's battle royale, but it probably should be By Natalie Clayton published 10 May 22 Royale Fumble Season 2's new mode can't commit to its own gimmick.
CCP is still trying to make the EVE Online FPS happen By Natalie Clayton published 6 May 22 news Dust 514 whomst?
EVE x Microsoft Excel is probably the least surprising collaboration in history By Natalie Clayton published 6 May 22 news Spreadsheets in space in spreadsheets.
Apex Legends' newest hero is coming for Gibraltar's crown By Natalie Clayton published 5 May 22 Fort, right? The bigger their shield, the harder they fall.
Titanfall 2's best mode comes to Northstar's fan-run servers By Natalie Clayton published 3 May 22 News Getting Attrition working was itself a war of attrition.
Former Blizzard Versailles staff have won their legal battle against the company By Natalie Clayton published 29 April 22 news The French studio made all employees redundant before closing in 2020.
This Stanley Parable demake sends the metatextual pencil-pusher back to Quake By Natalie Clayton published 29 April 22 news It's a commentary on game violence. Probably.
Call of Duty cheaters have recently found themselves blind to other players By Natalie Clayton published 28 April 22 news A new anti-cheat technique is turning cheaters into easy prey.
Twitch is reportedly looking at ways to make itself worse By Natalie Clayton published 27 April 22 news More ads and less favourable revenue rates are on the table.
Overwatch 2 needs to pull its story out of the past By Natalie Clayton published 27 April 22 Storied History It's time to care about Overwatch's narrative future.