Lincoln has been writing about games for 12 years—unless you include the essays about procedural storytelling in Dwarf Fortress he convinced his college professors to accept. Leveraging the brainworms from a youth spent in World of Warcraft to write for sites like Waypoint, Polygon, and Fanbyte, Lincoln spent three years freelancing for PC Gamer before joining on as a full-time News Writer in 2024, bringing an expertise in Caves of Qud bird diplomacy, getting sons killed in Crusader Kings, and hitting dinosaurs with hammers in Monster Hunter.
Latest articles by Lincoln Carpenter

By Lincoln Carpenter Published
News Just in case that's of interest to you.

By Lincoln Carpenter Published
News Alleged cybercriminals have to eat, too.

By Lincoln Carpenter Published
HARD BRAKE It's increasingly looking like nobody remembers how videogames work—or cares to.

By Lincoln Carpenter Published
News Valve's mythical flat corporate structure might be somewhat less than 100% self-directed.

By Harvey Randall Last updated
Updated! The best co-op games around whether you want a co-op campaign or a hang space for your group chat.

By Lincoln Carpenter Published
News 'Tis one of a servant's many privileges.

By Lincoln Carpenter Published
News Thousand Hells: The Underworld Heists is a unique enough game that it needed a new genre descriptor.

By Lincoln Carpenter Published
News Your fingers will thank you—no keyboard weights necessary.

By Lincoln Carpenter Published
News Some of Pocketpair's Pals now bear a bit less resemblance to their Pokémon predecessors.

By Lincoln Carpenter Published
News The Federal Reserve says its newly-announced task forces represent a "commitment to price stability and maximum employment."

By Lincoln Carpenter Published
News Good job, team.

By Lincoln Carpenter Published
News The BGS Union says employees were "almost immediately" instructed to dismantle their memorial.

By Lincoln Carpenter Published
News "The ghosts can revive you but they cannot uns*** your pants."

By Lincoln Carpenter Published
News Accessibility efforts have been some of Microsoft's biggest wins—but that didn't stop it from cutting accessibility leads.

By Lincoln Carpenter Published
News Harada says the Souls series "was the result of everything Miyazaki and his team had built up through their previous titles."

By Lincoln Carpenter Published
News Evading its previously-reported closure, Compulsion will retain its IP rights as it transitions to independent ownership.

By Lincoln Carpenter Published
News The goblins started it. I think.

By Lincoln Carpenter Published
News The publisher's ChatGPT advisor could not be reached for comment.

By Lincoln Carpenter Published
News It's an unconventional idea, but I'm willing to withhold judgement.

By Lincoln Carpenter Published
News At risk of drowning in AI slop code, Godot is firming up its contribution requirements.

By Lincoln Carpenter Published
News My 'NOT ON XBOX GAME PASS THIS YEAR' ad has people wondering a lot of things about my business strategy already clarified by my ad.

By Lincoln Carpenter Published
News If you want the player to feel something, look to media that already cracked the code.

By Lincoln Carpenter Published
IMPASTO-R It's wrapped in clumsy software, but it's a must-play multiplayer concept.
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