The endless duel between WoW raids and the mods that break them By David O'Keefe published 21 February 20 Gone raidin' World of Warcraft's lead game designer talks about the complicated relationship between raids and addons.
Heroes of the Storm pros try to salvage their careers after Blizzard killed its pro scene By David O'Keefe published 12 March 19 Dark Cloud When Blizzard cancelled HotS's Global Championship circuit, a community of pros were left in freefall.
What it takes to be World of Warcraft's best raiders By David O'Keefe published 8 February 19 raid prep World of Warcraft's raids are gruelling, but it's the long weeks of preparation that really takes its toll.
Your skills talk to you in Disco Elysium, an inventive RPG that keeps impressing By David O'Keefe published 10 September 18 Hands-on This upcoming noir detective RPG isn't quite like anything we've played.
Left Alive is an underwhelming return to the Front Mission universe By David O'Keefe published 2 September 18 dead to rights Tough moral choices can't elevate a bog-standard shooter.
Streets of Rage 4 is a retro revival done right By David O'Keefe published 2 September 18 still mad A flashy modern art style and new ideas freshen up a classic arcade series.