Divinity: Original Sin interview: how Larian built an RPG with no wrong choices, and details on its next update By Cory Banks
Divinity: Dragon Commander review By Tim Stone An RTS designed for entertainment rather than e-sport. Colourful, fun and memorable, its elements mesh surprisingly well.
Divinity: Dragon Commander hands-on: war and governance in a world of dragons in jetpacks By Tom Francis
Divinity: Original Sin Kickstarter campaign successful, over $410,000 raised so far By Chris Barylick