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Shapez 2 leaves early access with a new game mode all about building massive factories: 'This isn't just a game is finished release'
By Rick Lane published
News Manufacture mode "addresses one of the biggest feedback points we got during early access".

Menace's first major early access update overhauls its least interesting faction and jettisons its reviled promotion tax system: 'We have done away with it'
By Rick Lane published
News Who doesn't love a rebate?

Anno 117's first DLC will let you disregard history by building your Roman city next to a massive volcano
By Rick Lane published
News Prophecies of Ash launches on April 23.

My first campaign in Europa Universalis 5 may have ruined the entire series for me
By Aidan Lilienfeld published
Opinion I have 1,700 hours in EU4—now I don't feel like I can go back, but EU5 has to change if I'm going to play it again.

Xenonauts 2 review: An incredible tactics game, even if you're not nostalgic for classic X-COM
By Len Hafer published
ET go home Some old-school alien butt kicking.

This new climbing game is a bit like Darkest Dungeon on a mountain: Sometimes you have to cut the rope, and not everyone on the team is going to take it well when you do
By Andy Chalk published
news Ascenders: Beyond the Peak is set to launch on Steam later this year.

Star Wars Zero Company director has 'an axe to grind' with turn-based tactics, says fans don't have to settle for no story, crummy graphics, and clunky controls: 'Depth doesn't cost you elegance'
By Justin Wagner published
News "How do we do something that makes you feel something as a player, and not just think through a problem?"

'Early on in the 2000s, we got enamored with consoles and I think certain games didn't make the leap right:' Star Wars Zero Company's director has a theory about why old school PC gaming genres are back with a vengeance
By Justin Wagner published
news "Hopefully people are just [going to say] 'a great game is a great game,' and look at it from that perspective."
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