FSR
Latest about FSR

Battlefield 6: This is what a well-optimised game looks like in 2025
By Andy Edser published
Organised chaos It's pretty stunning in motion, too.

Sony and AMD detail their 'gamechanger' for PS6: enhanced ray tracing and memory tech some of which is surely headed to gaming PCs in future
By James Bentley published
News "The results are quite promising."

AMD's FSR 4 open source whoopsie-daisy may be harder to take back than initially thought, thanks to the inclusion of a difficult-to-revoke MIT license
By James Bentley published
News Whoops.

AMD's tiny FSR 3 update aims to improve upscaling quality but also lays the foundation for adding Redstone AI tech to games
By Nick Evanson published
News Getting ready for FSR to be on par with DLSS. Maybe even better.

Intel's fancy new AI tool measures image quality in games in real time, so upscaling artifacts and visual nasties have nowhere to hide
By Andy Edser published
News Quantifying the subjective—an Intel tool.

AMD offers an update on Project Amethyst, a Sony collaboration that's already 'delivered smarter, more efficient solutions like Super Resolution in FSR 4'
By Jess Kinghorn published
News Tech as a team sport.

New modder tool makes it easier than ever to swap AMD's FSR 4 scaling for Nvidia's DLSS or Intel's XeSS and vice versa
By Jeremy Laird published
News It's not supported by every game, but it does increase your options.

There's a simple way to enable FSR 3 frame gen in Avowed and it more than doubled my frame rate, but it makes waterfalls look ugly as sin
By Andy Edser published
News Still, 150 fps + even in Paradis central? I'll take it.
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