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What's free on the Epic Games Store right now?
By Lauren Morton Last updated
FREE STUFF Stay up to date on what games Epic is giving away each week this year.

For the first time, Unity demonstrates 'an Unreal character running through a Unity world'
By Tyler Wilde Published
news "Connect ALL the engines!" exclaims Epic CEO Tim Sweeney.

There's an unofficial PC port of Gears of War 2 based on a leaked build from 2008
By Jody Macgregor Published
News It's a rad world.

Epic Games Store boss quits after 8 years to take up new role at Saber Interactive
By Andy Chalk Published
news Steve Allison launched Epic's storefront in 2018 and held the reins until earlier this month.

Epic reaches lawsuit settlement with former contractor who was also a notorious Fortnite leaker
By Andy Chalk Published
news No more leaking for you!

Former Unreal Engine director retires after 15 years at Epic
By Joshua Wolens Published
News Nicholas Penwarden joins Sjoerd De Jong at the Dunrealin' retirement home.

Tim Sweeney on the future of games, AI, and whether Valve will ever join forces with Epic: 'It's now clear that nobody's going to end up with an absolute monopoly'
By Tim Clark Published
Interview The Epic Games CEO discusses his vision for "Team Open," his objections to Steam's AI disclosure requirement, and the huge problems facing AAA game development.

Former Unreal Engine 'lead evangelist' Sjoerd De Jong leaves Epic Games, says the industry is reaching a 'pivotal' moment that he must 'come to terms with'
By Justin Wagner Published
News "After 27 years of Unreal Engine, and 12 years at Epic Games and Unreal Engine I have decided to move on."

Epic says the 'ground-up rebuild' of its launcher offers 5-6.5x improved performance, and the Epic Games Store is getting a big redesign
By Jacob Fox Published
News Slides out of Unreal Fest promise "5x faster cold start (average)" and "6.5x faster systray restore to library (average)" as Epic works on making its store suck less.

My quick test of Lumen Lite shows that it's probably good news for ray-traced gaming on handheld PCs, but I suspect that it will be used everywhere because of the pressure developers are now under
By Nick Evanson Published
Lite rays With studios being closed down faster than you can blink, every coder is going to be using one-click fixes.
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