DirectX
Latest about DirectX

Microsoft announces DirectX Raytracing 1.2 claiming 'game changing' performance benefits but it looks like the important stuff is already in Nvidia's RTX GPUs, even the old ones
By Jeremy Laird published
News Is Microsoft tracing Nvidia's already-trodden path...?

AI will be crammed in more of the graphics pipeline as Nvidia and Microsoft are bringing AI shading to a DirectX preview next month
By Jacob Fox published
News Neural rendering might be the name of the game in future.

Microsoft confirms DirectSR is the 'missing link', an API designed to ease the introduction of Nvidia, AMD, and Intel upscalers into DirectX games
By Andy Edser published
news It's true what they say, all jobs are easier when you have the right set of tools.

I'm enjoying the surface level absurdity of Microsoft updating DirectStorage 1.2 for the benefit of ye olde hard drives
By Dave James published
news Though it could be the feature which encourages more developers to implement DirectStorage in their games.

New DirectX 12 preview could pave the way for PCs to become more like an Xbox or PS5
By Dave James published
News Now the CPU and GPU can both access VRAM directly, does a gaming PC need traditional system memory anymore?

Intel admits tuning DX11 support is going to be a 'labor of love for like forever'
By Alan Dexter published
News If you've got your heart set on playing older games then Intel's new GPUs may not be the perfect option.

Windows 11's best gaming feature now being enabled in Windows 10
By Dave James published
News Microsoft confirms DirectStorage is compatible with Windows 10 so developers "can reach as many gamers as possible."

Microsoft's plan to get cutting-edge DX12 features out to gamers faster
By Jacob Ridley published
News The DirectX 12 Agility SDK will circumvent Windows updates for a swifter rollout of features such as Variable Rate Shading.
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