Street Fighter IV's Steamworks transition not going smoothly; Capcom working on fixes

Games for Windows Live is the gift that keeps on giving. First it was dead, then it was not dead , and now it's causing trouble from beyond the hypothetical grave in Capcom's Super/Ultra Street Fighter IV. Capcom announced that they were making the transition from GfWL to Steamworks a couple of months ago , and now that's it's happened all sorts of connection and lag problems are occurring. Ultra SFIV's Steam forums page is awash with posts detailing a cornucopia of issues, which mostly appear to be related to the game's netcode.

A patch was issued a few days ago that appears to fix some of them, but it's clear there's still work to be done. In the meantime, if you have a problem with Ultra/Super Street Fighter IV since the switchover to Steamworks, the Steam Forums are the best place to let the developers know.

Cheers, Kotaku .

Tom loves exploring in games, whether it’s going the wrong way in a platformer or burgling an apartment in Deus Ex. His favourite game worlds—Stalker, Dark Souls, Thief—have an atmosphere you could wallop with a blackjack. He enjoys horror, adventure, puzzle games and RPGs, and played the Japanese version of Final Fantasy VIII with a translated script he printed off from the internet. Tom has been writing about free games for PC Gamer since 2012. If he were packing for a desert island, he’d take his giant Columbo boxset and a laptop stuffed with PuzzleScript games.