Latest about AI

'Something has gone completely wrong': Palantir CEO rants on live television about his problems with the AI business model: 'Why are they charging for tokens if it's so valuable?'
By James Bentley Published
News Alex Karp seems convinced that AI companies are selling AI wrong.

'Meta will need to reduce or possibly stop AI investment in datacenters, as it already has excess capacity': The AI infrastructure bubble feels the heat
By Jess Kinghorn Published
News This space for rent.

'A wild testament to the obscene bloat and waste of GenAI': Google's electricity consumption is exponentially increasing
By Jess Kinghorn Published
News A better, less cooked world is still possible.

Data centers reportedly targeted by cargo thieves, with over $1 million worth of copper and equipment found in two trucks in Chicago
By James Bentley Published
News It seems almost everyone is making a lot of money from the AI boom.

Dragon Age setting creator says AI push is a delusion of the executive class that's a 'virulent plague' on games
By Joshua Wolens Published
News "Honestly, what does it help with?"

Security researchers have leveraged bad maths to get around AI safety guardrails, naming the attack method after one of 2007's best PC games
By Jess Kinghorn Published
News 'Victory is defeat'.

EA exec says AI has helped drive 'a real rise of creativity' at its studios
By Andy Chalk Published
news Laura Miele says removing the "tedious tasks" of game development has resulted in "shorter, faster conversations around creativity and coming to alignment."

Genshin Impact creator miHoYo has released an AI companion on Steam, an eternal student cursed to never obtain her piano degree
By Rory Norris Published
News The studio is doubling down on its investment in AI.

Data analyst finds 'AI stigma' on Steam can reduce the number of reviews a game gets by around 53%—and the reviews it does get are more negative
By Justin Wagner Published
News "For high-potential games, the 'AI stigma' is real and severely punishes developers who otherwise would have succeeded."

Former Dragon Age writer says AI could make gamedev 'frustrating as hell': 'How are we going to train up the next generation of devs if we eliminate every entry-level task?'
By Justin Wagner Published
News Part of the sales pitch for AI is that it can carve out tedious 'busy work.' Should it?
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