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  1. Games
  2. Action
  3. Grand Theft Auto
  4. Grand Theft Auto 5

GTA 5 PC first screenshots

Features
By Phil Savage published 13 January 2015

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There it is then, we know just what sort of system will be able to play GTA 5. Less positively, we also know how much longer we'll have to wait before we can—the game's release having been pushed back to 24 March.

What we do have is the first screenshots Rockstar have released of the PC version. It's a small selection, but it does include a little bit of arson.

In addition to looking extremely pretty, the PC version will support 4K resolution and—just like the PS4 and Xbox One release—first-person mode. If nothing else, the extra two months of work should ensure it's the definitive version of GTA 5.

For more on GTA 5, check out Andy's thoughts on why it'll be best on PC, our wishlist of GTA 5 mods and our list of 15 things to do in Los Santos without breaking the law.

Page 1 of 6
Page 1 of 6

There it is then, we know just what sort of system will be able to play GTA 5. Less positively, we also know how much longer we'll have to wait before we can—the game's release having been pushed back to 24 March.

What we do have is the first screenshots Rockstar have released of the PC version. It's a small selection, but it does include a little bit of arson.

In addition to looking extremely pretty, the PC version will support 4K resolution and—just like the PS4 and Xbox One release—first-person mode. If nothing else, the extra two months of work should ensure it's the definitive version of GTA 5.

Page 2 of 6
Page 2 of 6

There it is then, we know just what sort of system will be able to play GTA 5. Less positively, we also know how much longer we'll have to wait before we can—the game's release having been pushed back to 24 March.

What we do have is the first screenshots Rockstar have released of the PC version. It's a small selection, but it does include a little bit of arson.

In addition to looking extremely pretty, the PC version will support 4K resolution and—just like the PS4 and Xbox One release—first-person mode. If nothing else, the extra two months of work should ensure it's the definitive version of GTA 5.

Page 3 of 6
Page 3 of 6

There it is then, we know just what sort of system will be able to play GTA 5. Less positively, we also know how much longer we'll have to wait before we can—the game's release having been pushed back to 24 March.

What we do have is the first screenshots Rockstar have released of the PC version. It's a small selection, but it does include a little bit of arson.

In addition to looking extremely pretty, the PC version will support 4K resolution and—just like the PS4 and Xbox One release—first-person mode. If nothing else, the extra two months of work should ensure it's the definitive version of GTA 5.

Page 4 of 6
Page 4 of 6

There it is then, we know just what sort of system will be able to play GTA 5. Less positively, we also know how much longer we'll have to wait before we can—the game's release having been pushed back to 24 March.

What we do have is the first screenshots Rockstar have released of the PC version. It's a small selection, but it does include a little bit of arson.

In addition to looking extremely pretty, the PC version will support 4K resolution and—just like the PS4 and Xbox One release—first-person mode. If nothing else, the extra two months of work should ensure it's the definitive version of GTA 5.

Page 5 of 6
Page 5 of 6

There it is then, we know just what sort of system will be able to play GTA 5. Less positively, we also know how much longer we'll have to wait before we can—the game's release having been pushed back to 24 March.

What we do have is the first screenshots Rockstar have released of the PC version. It's a small selection, but it does include a little bit of arson.

In addition to looking extremely pretty, the PC version will support 4K resolution and—just like the PS4 and Xbox One release—first-person mode. If nothing else, the extra two months of work should ensure it's the definitive version of GTA 5.

Page 6 of 6
Page 6 of 6
Phil Savage
Phil Savage
Editor-in-Chief

Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.

Read more
Protagonists Jason and Lucia in Grand Theft Auto 6.
GTA 6: What we know about Rockstar's return to Vice City
 
 
Jason from GTA6 on a motorcycle with a gun
Rockstar is already calling GTA 6 'the largest game launch in history' 7 months out from release, counting a few hundred million chickens before they've hatched
 
 
Jason Duval and a friend from Grand Theft Auto 6. They're standing side by side looking at the man's phone and seem surprised by what they see.
Charting the GTA 6 map: Vice City, Ambrosia, and everything in between
 
 
GTA 6 trailer
GTA 6's server player count rumour could be great news for GTA Online 2.0
 
 
Jason from GTA6 on a motorcycle with a gun
With over 10,500 posts and 3 years of research, this GTA 6 map thread is a hivemind of hot speculation, educated guesses and meticulous analysis on the potential size and scale of Vice City
 
 
Jason, one of the protagonists of GTA 6, holding a phone.
Speculatively plotting GTA 6's map is a painstaking, exhausting, and heroic effort: 'We had 10 people search every street in StreetView, this took weeks—and failed'
 
 
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Rockstar is already calling GTA 6 'the largest game launch in history' 7 months out from release, counting a few hundred million chickens before they've hatched
 
 
Key art of Ambrosia in Grand Theft Auto 6.
Take-Two tries to hide GTA 6 websites behind its back after fans uncover them, achieving nothing but fuelling the fire
 
 
Key art of Vice City in Grand Theft Auto 6.
God help us all, GTA 6 may be a 'AAAAA' game, says Devolver co-founder, and that's why the entire industry is taking cover from it like it's a nuclear blast
 
 
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