Brutal Doom mod update adds custom fatality animations
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In the word of Dethklok frontman Nathan Explosion: "Brutal." Originally released in March, the Brutal Doom mod furnishes Doom's buckets of blood, steaming guts, and ultra-violence with a critically missing element: more buckets of blood, steaming guts, and ultra-violence. We're talking extreme Chunky Salsa Rule here. A freshly spawned Halloween update provides custom fatality animations as you RIP AND TEAR into Hell's minions.
Helmed by the one-man efforts of Sergeant Mark IV, Brutal Doom doesn't just coat everything in strawberry juice. The mod also augments weapon and projectile behavior to react slightly more realistically— slightly ; you're still fighting demonic hellspawn in a box in space—such as inflicting harmful splash damage to yourself if you're too close to a wall. Stealth kills and movable barrels are also possible. Headshots count. Limbs sever.
"Everything in Brutal Doom is extremely intense," the good Sergeant writes. "Everything sounds louder, looks bigger, moves faster, and hits harder. The camera shakes every time something explodes near you. Enemies are harder and smarter, and weapons and explosions are loud as fuck.
"Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields. Blood will drip through your visor every time you shoot enemies too close."
Brutal.
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Omri Petitte is a former PC Gamer associate editor and long-time freelance writer covering news and reviews. If you spot his name, it probably means you're reading about some kind of first-person shooter. Why yes, he would like to talk to you about Battlefield. Do you have a few days?


