Blizzard: "The 'world' part of WoW is arguably its strongest asset. Original WoW had very poor flow

WoW Dancing Bop Thumbnail

World of Warcraft's director, Tom Chilton, has been talking about the game's early strengths and weaknesses at GDC.

"We did a poor job of telling versus showing or experiencing the story. By and large, people didn't read the quest text. For the most part, people just want to know what to kill, and where to find it."

For more information on World of Warcraft visit the official site , or sign up for the PCG Guild via the forums. What do you think is World of Warcraft's greatest asset?