Alex Wiltshire
Latest articles by Alex Wiltshire

By Alex Wiltshire Last updated
Space Oddity Another entry in the "things going wrong in space" genre.
By Alex Wiltshire Last updated
RPG Quest Over a decade ago, Chester Bolingbroke set himself a mission that will never end.

By Alex Wiltshire Published
mathsterful Clever combat and exploration hide behind the barebones presentation.

By Alex Wiltshire Published
Furious Pixels A pixel art wizard-building sim with surprising depth.

By Alex Wiltshire Published
Harpoon on This darkly atmospheric action adventure delivers great grapple.

By Tim Clark, Alex Wiltshire Published
INTERVIEW Bungie's creative director also discussed why Destiny is like basketball, shortening login times, and keeping loot too long.

By Alex Wiltshire Published
Aftershock "We were given an enormous amount of responsibility, and for not very good reasons."

By Alex Wiltshire Published
Missbox When a hitbox just doesn't feel right, what's actually happening? Here's what can go wrong.

By Alex Wiltshire Published
SCIENCE Hitboxes are critical to making games work, but when they're done just right, you won't even notice them.

By Alex Wiltshire Published
Deep dive What is true anti-consumer behavior? We break down platform exclusivity, preorders, loot boxes, downgrades, and more.

By Alex Wiltshire Published
Origin story Back to Citadel to see the origins of the emergent sim.

By Alex Wiltshire Published
Right Stuff Twitch streamers talk about the challenges of "making it," and all the hidden work that goes into a successful streaming life.

By Alex Wiltshire Published
Handbook How to raise your kids on PC games, and understand the content and communities they'll be exposed to.

By Alex Wiltshire Published
Parent Trap We talk to experts and psychologists about what playing Fortnite does to young brains.

By Alex Wiltshire Published
new light Destiny's creators discuss the next phase of the game's evolution.

By Alex Wiltshire Published
From the archives X-COM’s maker remembers over 30 years of perfecting the turn-based tactics genre.

By Alex Wiltshire Published
Guest article What it means to play a game about games.

By Alex Wiltshire Published
Oral History An oral history of Good Old Games: How it began, and how they track down classic games and make them work again.

By Alex Wiltshire Published
Control freak Stalk the Zone in a tactics game that adds new mutations to the XCOM-like.

By Alex Wiltshire Published
privacy Anonymous play data is a vital part of modern game design for indies and big-budget games alike.

By Alex Wiltshire Published
Life sim And where that combination of ideas went next.

By Alex Wiltshire Published
Compete This week, we're talking about the future of competitive multiplayer.

By Alex Wiltshire Published
Money mod We speak to modders about the challenges of earning an income from their work.

By Alex Wiltshire Published
Then what? For devs like Iconoclasts' Joakim Sandberg, releasing a game after working on it for eight years can be a thrill that quickly gives way to emptiness and anxiety.
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