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A dev on Minecraft-like Hytale has already used its creative tools to make a homebrew side-scroller
By Justin Wagner published
news Notably, said developer is not a programmer.

Warhammer World, Games Workshop's pub-slash-hobby store celebrating the venerable wargame, is coming to the US
By Justin Wagner published
News My assumption is that it's like a McDonald's PlayPlace but grimdark.

'Don’t toil away on the things that don’t really matter': Peak creator says its rapid development cycle has 'proved that there are definitely different, but maybe better ways to make games'
By Justin Wagner published
News Peak started as a game jam, but became a smash hit.

Epic Games CEO Tim Sweeney argues banning Twitter over its ability to AI-generate pornographic images of minors is just 'gatekeepers' attempting to 'censor all of their political opponents'
By Ted Litchfield published
News Not the hill I'd die on, but I'm not a billionaire.

Larian says Divinity's character customisation will be 'even better' than Baldur's Gate 3's: 'More colors, more options, more control'
By Justin Wagner published
News Prepare to enter a new frontier of hand-sculpted genitalia.

Here's that noir thriller built in the original Half-Life engine you asked for
By Rick Lane published
News Blast your way through the neon-drenched city of Prava as you aim to take down its most dangerous gangster.

The Witcher 3's former lead quest designer says 'of course' there is romance in upcoming vampire RPG The Blood of Dawnwalker: 'You can expect to build relationships with characters'
By Rick Lane published
News Love bite.

Former Assassin's Creed director doesn't think the current way of making big budget games is 'tenable': 'I think the future lies in smaller teams'
By Rick Lane published
News "There's this theory that says that whenever humans create something that surpasses a hundred people, it completely changes the dynamic of it."

Manor Lords' dev is experimenting with a new trading system that allows for 'deliberate economic strategies', including establishing monopolies on resources
By Rick Lane published
News "You could, for example, attempt to monopolise Iron Slabs by hiring all Merchants on routes that export them."

After Netflix pulled the rug from under Monument Valley 3 six months after launch, its developer says it's a 'PC first' studio: 'we can build more direct relationships with our audience and community'
By Jody Macgregor published
News Ustwo is also the studio behind Alba: A Wildlife Adventure, Assemble With Care, and Desta: The Memories Between.
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