Thief hands-on: meeting Erin, Garrett's troublesome shadow
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Garrett doesn't need a sneaking sidekick. I don't need a sneaking sidekick. Stealth is a solitary adventure. Characters come and go for the sake of narrative and theater, but when it's time to get down to the dance of detection, they're left behind. For good reason: nothing gets me to hit “Quit” faster than a wayward ally barging into a carefully planned route, or blowing my position with the umpteenth complaint of “C'mon, we gotta move! ”
And so, when I was given the opportunity to experience the introductory sequences of Thief and meet Garrett's protégé Erin for the first time, I could already feel a sneer forming. I had doubts—Garrett had broken his professional partnership with her for Mysterious Reasons. In my mind, she was already a nuisance. When I heard the first few tense exchanges between her and Garrett, however, I realized her qualities symbolized an important facet of the stealth genre—her aggressive, confrontational style shows just how varied approaches to stealth can be.
Starting a new game handed me an easy grab-and-bag as part of a linear tutorial on basic thievery. I found myself in a quiet wooden attic. Dust motes filtered through the soft glow of an evening sun peeking through board slats and narrow windows. Birdcages hung haphazardly from the ceiling in dark chains, their feathery occupants eyeing me with beady looks. The whole thing looked like a crude obstacle course, which it definitely was, but I suppose slamming a “Don't Make Noise” sign in my face wouldn't be as subtle.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Omri Petitte is a former PC Gamer associate editor and long-time freelance writer covering news and reviews. If you spot his name, it probably means you're reading about some kind of first-person shooter. Why yes, he would like to talk to you about Battlefield. Do you have a few days?


