Dead Space 4 not in active development, Visceral working on something new

    13 Comments
    at 09:53pm June 18 2013
    deadspace3

    Put your plasma cutter replica back in its case and stuff your necromorph-stomping boots in the closet, because it looks like we aren’t getting a new Dead Space game anytime soon. In an interview with Eurogamer, EA Games label boss Patrick Söderlund confirmed that the space horror franchise is going on hiatus while Visceral Games works on something else.

    Tomb Raider writer Rhianna Pratchett will collaborate on indie adventure game Beatbuddy

    3 Comments
    at 09:03pm June 18 2013
    Beatbuddy

    Indie adventure Beatbuddy has brought some new talent on board in Rhianna Pratchett, writer of Mirror’s Edge and Tomb Raider. Pratchett will be polishing the script and storyline for the music-intertwined adventure game.

    Torchlight is free as part of GOG’s DRM-free summer sale, starting today

    17 Comments
    at 08:15pm June 18 2013
    Torchlight

    Indie hit Torchlight, the action RPG that pushed all of our kill-loot-kill buttons in the decade between Diablo 2 and Diablo 3, is now available for free from GOG. The DRM-Free Summer Sale launched early this morning, and it’ll run for 17 days and feature over five hundred games on sale.

    Dean Hall: “I would love to make a DayZ turn-based Jagged Alliance game.”

    25 Comments
    at 08:13pm June 18 2013
    Day Z creator Dean "Rocket" Hall.

    DayZ creator Dean Hall is full of ideas. On the heels of his successful Mount Everest climb, he’s already talking about the next game he wants to make: a mountaineering game. But speaking with him at E3, that isn’t the only game concept gestating in the New Zealander’s brain: Hall has an interest in making a turn-based version of DayZ, too.

    In this first segment of our conversation, Hall details what a Jagged Alliance-ified DayZ might look like. Come back tomorrow for a continuation of our interview that focuses on DayZ standalone and Hall’s mountaineering game.

    The Division will ask players to rebuild New York’s infrastructure

    22 Comments
    at 08:03pm June 18 2013
    The Division

    Ubisoft made a big splash with Tom Clancy’s The Division at E3 this year (it was one of our favorite things at the show), but aside from a gameplay video and some outrageous noise about the game possibly not coming to PC, real details have been thin on the ground. Enter Ubisoft’s official blog, with a huge pile of info about the upcoming open-world MMORPG. Communication Manager (and former PCG (Editor-in-Chief) Gary Steinman laid out a ton of specifics, so let’s dive right in.

    Thief begins to find its form in a new dev interview

    10 Comments
    at 08:02pm June 18 2013
    ThiefLoot

    Like Garrett out of the shadows, details continue to emerge that give shape to Eidos Montreal’s upcoming Thief reboot. From a new Shack News interview with lead level designer Daniel Windfeld Schmidt we hear about the “reinvention” of the stealthy, blackjack-swinging original.

    Slender: The Arrival review

    24 Comments
    at 06:30pm June 18 2013
    PCG254.rev_slender.grab1

    Slender, the cult horror game based on a popular internet meme, took the online world by storm last year. YouTube is filled with reaction videos of people playing it in the dark and shrieking whenever the blank-faced Slenderman appears. But as scary as it was, it wasn’t much of a game.

    That’s where The Arrival comes in. It has nicer visuals, more levels to wet yourself in, a smarter Slenderman, and even a story to follow. It’s still a simple game at its core, but it feels like much more of a complete package than a short-lived novelty.

    Gigabyte G1.Sniper M5 motherboard review

    6 Comments
    at 06:00pm June 18 2013
    Gigabyte G1.Sniper M5

    Good lord, that’s a striking mobo. It’s also a pretty impressively performing board too, built for the new generation of processor from Intel, the 4th Generation Core architecture, previously code-named Haswell. It’s also one of the first boards I’ve looked at outside of the expensive Intel own brand mobo that was shipped me with the inaugural i7 Haswell review CPU.

    The most obvious thing about this board is its micro ATX form factor, but don’t for one second think that has an impact on the performance you can get out of this mean, grean motherboard. It may be small, but don’t let that fool you – it was able to keep pace with a similarly impressive, full-size Asus Z87-Pro board.

    Endless Space: Disharmony screenshots show mostly menus, release date set for next week

    8 Comments
    at 05:27pm June 18 2013
    Endless Space thumb

    For most games, you wouldn’t get away with releasing a series of screenshots depicting menus. But for 4X strategy buffs, a nice menu is appreciated like an FPS fan appreciates a perfectly recreated gun. Or like an RTS fan appreciates some topographical terrain. Or even like a Saints Row fan appreciates a weaponised dildo. As these screenshots show, Endless Space’s Disharmony expansion has some particularly nice menus. The space explosions are really just a bonus.

    Also a bonus: the expansion’s release date has been set for the 28th of June.

    State of Decay confirmed for Steam release, date still unclear

    37 Comments
    at 04:29pm June 18 2013
    State of Decay thumb

    There are many places you’d expect to see an announcement of the PC version of a game. Xbox Wire – the official news pipe for Microsoft’s various, randomly numbered console boxes – isn’t one of them. Despite that, Jeff Strain, founder of Undead Labs, used an interview with the site to confirm the PC version of their open world zombie survival game State of Decay. The man at Microsoft whose job is to systematically exorcise all mention of the PC is going to be in a lot of trouble.

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