Rudy Giuliani defends Call of Duty against lawsuit from former Panama dictator

Emanuel Maiberg at

Here's something you probably didn't expect to see today: Rudy Giuliani, the former New York City mayor, defending Call of Duty: Black Ops and publisher Activision in a lawsuit filed by Manuel Noriega, the former military dictator of Panama.


Metal Gear Solid V TGS gallery

PC Gamer at

Dogs with eyepatches! Horses being airlifted! Inappropriate combat wear! Strangeness abounds in this new Metal Gear Solid V: The Phantom Pain gallery.


Kickstarter updates its terms of use to address failed projects

Emanuel Maiberg at

Sometimes, Kickstarter enables the ideal relationship between developers and backers. You back Shovel Knight, the studio gets to work, and when it's released you get a great game that might not have been made otherwise. But when projects crash and burn, as many inevitably do, it can get weird and unpleasant. A recent update to Kickstarter's terms of use aims to clarify where creators, backers, and Kickstarter itself stand during these unfortunate incidents.


Assassin's Creed Unity season pass trailer unveils standalone China-set sidescroller

Phil Savage at

Sorry, sorry, I know. I don't even like pre-orders, so the idea of posting a DLC season pass trailer makes me slightly queasy. Here, in case you need reminding, is a selection of additional content being sold before the game it exists for is even released. It is, to state the obvious, not a thing to be recommended.

That doesn't mean the DLC won't eventually be good, though. More importantly, this season pass for Assassin's Creed Unity contains a new, standalone game—a 2.5D sidescroller called Assassin’s Creed Chronicles: China.


Farming Simulator 15 release date set for late October

Phil Savage at

30th October is going to be a busy day. Not only is it an ideal time for planting your tomatoes, peas, beans and other above-ground crops, it's also the release date for Farming Simulator 15. The virtual farming sim wants to tempt your green fingers with upgraded graphics, physics and and an improved interface.


What to expect from Ground Zeroes, Metal Gear Solid 5's experimental prelude

Samuel Roberts at

Here’s something I never thought I’d get to write about in PC Gamer. Metal Gear Solid 5 is coming to PC. First, prelude/enhanced demo Ground Zeroes will arrive on Steam, followed in 2015, hopefully simultaneously with the console releases, by the full game with the striking subtitle of The Phantom Pain.


Toxikk trailer tries to take arena shooters back to the old-school

Phil Savage at

Is a man not entitled to the purity of his frag? Toxikk thinks he is, and has previously set out its "no bullshit" mantra in a short, action packed teaser. Today's trailer is more of the same, only slightly longer and with a fuller exploration of its back-to-the-'90s FPS philosophy.


League of Legends World Championships Week One: the best moments, the biggest plays

PC Gamer at

The first week of the League of Legends World Championships 2014 has come to a dramatic conclusion, and has been a good tournament so far for both LoL fans, and anyone who enjoys expert e-sports and upsets. It's not easy to boil down four days of elite LoL play into six bullet points, but this way you get to watch the series' most thrilling moments, back-to-back. Get your videos and analysis right here.


Dark Souls 2: Crown of the Ivory King DLC delayed to next week

Phil Savage at

Dark Souls fans understand that rushing in unprepared is almost always a prelude to getting a giant hammer up in the face. That's probably not what awaits From Software if they rush in with Dark Souls 2 DLC, but they've decided to wait nonetheless. The third part of the The Lost Crowns DLC trilogy, titled Crown of the Ivory King, was originally due out this Wednesday. Now, Namco Bandai has announced that—for reasons unknown—it's being delayed until next week, on 30 September.


Tim Schafer explains Spacebase DF-9's unexpected v1.0 release

Phil Savage at

Last week, Double Fine announced that Spacebase DF-9 was approaching its final v1.0 release—with no new content planned after that milestone. This seemed unexpectedly early. Many of the game's planned features hadn't been—and now won't be—implemented. So why are Double Fine ending development? In a statement on Spacebase's Steam forum, studio head Tim Schafer explains what happened.


Grand Theft Auto V for PC may feature new first-person mode, according to rumour

Shaun Prescott at

We've seen it modded into Grand Theft Auto IV, but the prospect of an authentic, Rockstar-created first-person mode in GTA has always seemed a bit fanciful. Well, don't get your hopes up, but according to an apparently cached version of a removed blogpost on the Rockstar website, the mode could be introduced in the PC edition of Grand Theft Auto V.


Should I defragment my hard drive? — Ask PC Gamer

Tyler Wilde at

Ask PC Gamer is our new weekly advice column. Have a burning question about the smoke coming out of your PC? Send your problems to letters@pcgamer.com.

It just occurred to me that I haven't defragged my hard drive in...maybe ever. I used to do this all the time with my older PCs. Does it not matter anymore? — Ron K.

Sleeping Dogs follow-up Triad Wars is a PC only online game

Shaun Prescott at

If you were a fan of 2012 sleeper hit Sleeping Dogs and are averse to change, then the following news may worry you. According to an announcement by Sleeping Dogs studio United Front Games, forthcoming follow-up Triad Wars is an online only installment coming exclusively to PC. Sleeping Dogs was a single player game which released for consoles as well as PCs, so it's probably safe to assume that Triad Wars will be an entirely different beast.


Battleborn gameplay video shows colourful cooperative campaign and lots of shooting

Shaun Prescott at

Battleborn might have appeared unclassifiable when it was unveiled back in July, but with the arrival of this lengthy gameplay video it's pretty clearly a shooter. It's not a conventional shooter though, as MOBAs, RPGs and RTSs are all said to be influences. Creative director Randy Varnell and writer Aaron Linde offer commentary for the cooperative playthrough below, which showcases four distinct classes and, most strikingly, the game's hybrid art style.


Oculus Rift Crescent Bay prototype hands-on: experiencing true VR presence for the first time

Wes Fenlon at

Wow. I thought I had experienced virtual reality before I put on Oculus VR’s new prototype Crescent Bay headset. I put on the original Rift when it was still a duct-taped prototype. I’ve played game demos on the higher resolution Crystal Cove prototype, which added positional tracking, and the polished version that is now shipping as DK2. Every one was amazing: an experience with a technology that was clearly on the cusp of changing gaming as we know it. Putting on Oculus VR’s Crescent Bay is a different experience altogether. Those previous headsets were just shadows of virtual reality, simulacra that asked you to fool your brain into believing in the magic. In some of the Crystal Cove demos, I found myself having to remind my brain that this wasn’t real, because all my senses were telling me otherwise.

In their keynotes at Oculus Connect, the brains behind Oculus kept talking about “presence”—what it takes to create total immersion in virtual reality. It sounded like a buzzword to me, until I strapped Crescent Bay onto my face, placed its integrated earpieces over my ears, and stood on the ledge of a skyscraper looking out over a virtual steampunk cityscape. I looked down, tried to step off the ledge, and my body recoiled. I was there.


Hyper Light Drifter backers getting three-day "preview build" next weekend

Tom Sykes at

Hyper Light Drifter is a game about capes and lovely pixel art, and it looks a little something like this. Pink, purple, blue, green—I remember all of those! Gears of War's brown buildings and caves and everything are but a distant memory now. So yes, Hyper Light Drifter has me pretty intrigued, and if I had backed the game on Kickstarter, I'd probably be muttering "hooray" now under my breath. Developers Heart Machine have announced that a "preview build" (basically, a beta with stuff locked off) is going live next weekend, for three of our Earth days only. To get in, you'll need to have stumped up $25 during the Kickstarter or pre-ordered via the game's site, but even if you didn't, I'm sure there will be plenty of footage floating around next weekend. So everybody wins.

Ultra Street Fighter IV's free Omega mode focuses on fun over balance

Tom Sykes at

The PC version of Ultra Street Fighter IV should really be the one to get, but persistent connection issues related to the switchover from Games for Windows Live to Steamworks have put a rather large spanner in the works. Thankfully, the game appears to be on the mend. Capcom have announced a new patch aiming to fix these issues, but that will also add a brand new mode to the game. Omega mode focuses on fun over finely tuned balance, returning moves that might previously have been nixed in the name of balance, and giving the game's 44 characters "new normal and special attacks".


Mod of the Week: Doom Reborn, for Doom 3

Christopher Livingston at

There are a number of ongoing efforts to mod older games into newer engines. Black Mesa, for instance, rebuilt much of the original Half-Life in the Source Engine, and the modders behind Skywind are painstakingly crafting Morrowind in Skyrim's Creation Engine. With Doom Reborn, modders have been working diligently to recreate Doom and Doom II in Doom 3's idTech4 engine. They recently released a pre-beta version, so I thought it was a good time to see how the first FPS I ever played looked with a facelift.


Oculus Rift 'Crescent Bay' prototype unveiled, a "massive leap" over DK2

Tyler Wilde at

This isn't the consumer version of the Oculus Rift VR headset, but according to Oculus, it's another big step closer. This morning at Oculus Connect, company CEO Brendan Iribe revealed the Crescent Bay prototype, which he says is "a massive leap" over the currently available Oculus Rift DK2.


Watch Oculus Connect livestreams here all Saturday

Wes Fenlon at

Oculus Connect is Oculus VR's first developer event, and it has some major headliners: techno-wizards John Carmack and Michael Abrash are both delivering keynotes on the science and technology of virtual reality. All of Oculus Connect's talks will be livestreams on Twitch, and we've got a handy embed below if you want to watch along. We're also at the event to cover the news, talk to developers and go hands-on with the latest Oculus Rift demos.