Joe Danger and Joe Danger 2 coming to PC with new levels, ghosts, graphics, Steam Workshop

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    at 10:00am May 24 2013
    Joe Danger jump

    Fans of bears on unicycles rejoice, Joe Danger and friends are finally getting a chance to race on PC this year. Cheerful stunt racer, Joe Danger and its sequel, Joe Danger 2: The Movie, will arrive on Steam with extra levels, higher resolutions and Steam Workshop support that will let players share levels assembled in the track editor, and share ghosts of their fastest runs, inducing a bitter in-office rivalry that will surely consume us all.

    JD and JD2 have been around for ages on Xbox Live Arcade and the Playstation Network, but “actually, PC is Joe Danger’s spiritual home,” Hello Games founder Sean Murray says in the announcement piece. “I coded my first ever PC engine when we started making the original Joe Danger back in 2009, because we couldn’t get hold of console devkits. So it’s incredibly exciting to be finally able to release it.”

    Indie game Still Time bends time, twists logic

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    at 02:37am May 24 2013
    Still Time

    If you thought Braid’s time-travel mechanics messed with your noggin, wait until you get a look at Still Time, a stylish indie platformer being kicked into shape by solo developer Alan Zucconi.

    Saints Row 4 trailer throws a guy into a jet

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    at 02:36am May 24 2013
    Saints Row IV

    The frequently ridiculous but always entertaining Saints Row series is continuing with Saints Row IV, due to arrive August 23. We’ve already gotten the details on the new “Commander in Chief” preorder pack, and we’ve already gotten a glimpse of the kinds of insanity players will experience when they jump back in with the Saints. We’ve already talked about the dubstep gun.

    Check out Terraria’s PC-only 1.2 update

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    at 02:31am May 24 2013
    Terraria Update 1.2

    The surprise news about an update for the thought-to-be-unsupported sandbox Terraria sure was shocking, wasn’t it? But nobody’s trolling. That update is real, and they’re talking about it in the Terrarian Times and everything. Welcome back, Terraria; we’re glad you’re growing again.

    Empire: Total War opens up its multiplayer beta again

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    at 02:28am May 24 2013
    Empire: Total War

    Because fighting AI just isn’t the same as taking a sword to the face of a good friend, you know? Empire: Total War has opened its multiplayer campaign beta to testers again after a long three years—here’s your chance to get back in on the action.

    Witcher 2 REDkit mod tutorials begin to surface

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    at 01:34am May 24 2013
    RedkitTutorialPic2

    If you give PC gamers a chance, you’ll see some special things happen. The deep and fascinating community that operates behind the Witcher 2 has begun to assemble and release tutorials for the REDkit mod tool set that recently entered its public beta phase.

    Meet The Mighty Quest for Epic Loot’s archer and the fearsome chicken army pursuing him

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    at 01:30am May 24 2013
    Mighty Quest for Epic Loot - Archer

    The Mighty Quest for Epic Loot sure doesn’t faff around with its subject matter. It’s all about obtaining various riches in the unsubtly named land of Opulencia; the latest gameplay video can attest to that, showing the archer Blackeye Bowgart luxuriating atop a throne and pointing his ornate golden crossbow at things. When he’s not fleeing for his life, that is.

    Dying Light is a new survival horror game by Dead Island developer Techland

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    at 01:28am May 24 2013
    Dying Light

    “Developer known for zombie games making a new zombie game” isn’t terribly shocking news, but what if I told you they were going to twist it up with a day-night cycle and a dash of Mirror’s Edge? Dying Light is Techland’s current project, a zombie-infested horror game that encourages fleeing across an open-world tropical town’s unexpectedly parkour-friendly rooftops. Check out the first screenshots of your flailing feet, as well as zombies wearing an awkward amount of face paint.

    Call of Duty: Ghosts engine isn’t brand new, but upgraded

    73 Comments
    at 11:52pm May 23 2013
    callofdutyghostspic

    Remember when Activision CEO Eric Hirshberg took to the stage during the Xbox One event and said “We wanted to press the (Call of Duty) franchise forward with a new world and a new engine”? Well, you might want to scratch out that last part.

    Rift free-to-play detailed; Trion promises “no tricks, no traps”

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    at 11:13pm May 23 2013
    Rift

    Rift is one of the few, rather excellent subscription MMOs still remaining, so its conversion to free-to-play is a little scarier than the usual case. But you can relax, okay? Things will be just fine. Trion Worlds has released an FAQ detailing the three different payment levels, and they ensure us that “free-to-play” is not a euphemism for pay-to-win—”the best items in the game will always have to be earned in Telara.”

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