Oculus Rift 'Crescent Bay' prototype unveiled, a "massive leap" over DK2

Tyler Wilde at

This isn't the consumer version of the Oculus Rift VR headset, but according to Oculus, it's another big step closer. This morning at Oculus Connect, company CEO Brendan Iribe revealed the Crescent Bay prototype, which he says is "a massive leap" over the currently available Oculus Rift DK2.


Watch Oculus Connect livestreams here all Saturday

Wes Fenlon at

Oculus Connect is Oculus VR's first developer event, and it has some major headliners: techno-wizards John Carmack and Michael Abrash are both delivering keynotes on the science and technology of virtual reality. All of Oculus Connect's talks will be livestreams on Twitch, and we've got a handy embed below if you want to watch along. We're also at the event to cover the news, talk to developers and go hands-on with the latest Oculus Rift demos.


The Best Free Games of the Week

Tom Sykes at

Chambers. Adventure. Perfectly timed jumping. A demon-run video shop. A bunny girl fighting robots. These are some of the things that lie in store in this week's FREEGAMESAPALOOZA, which as ever is brought to you by our good friends at Soylent Green. Soylent Green—Live Life Your Way. Soylent Green—Turns Out It's Made Out Of People. Enjoy!


Metal Gear Solid V features a wolf wearing an eyepatch

Tom Sykes at

It's been a great Tokyo Game Show, even if some of the games featured—like Final Fantasy XV and Bloodborne—are a little out of our purview, so I haven't had a chance to make fun of the Final Fantasy guys' extraordinary hair. Sadface. But happyface: Metal Gear Solid V got a big blowout of footage, revealing a junglier setting and showing how bikini-clad (hmm) sniper Quiet can assist Snake during the game. I didn't think I could be any more excited for MGSV, but now a new trailer has released showing an adorable wickle wolf cub named DD. Like Snake, he wears an eyepatch. See a wolf wearing an eyepatch after the break.


StarCraft 2 tournament Red Bull Battlegrounds gets its grand final today

Tom Sykes at

StarCraft 2 tourney Red Bull Battlegrounds has been ongoing for five months now, thankfully spread out across six separate events rather than being some kind of exhausting endurance event. The grand final takes place today in Washington DC, but you don't need to hop on a plane, a boat, or give your homemade teleporter a try in order to watch it—it's also being streamed on the internet, because 2014. The eSportsy shindig kicks off at 11AM EST, both today and tomorrow, which equates to 4PM in UK time. We've embedded a link to the stream below.

Saturday Crapshoot: Fountain Of Dreams

Richard Cobbett at

Every week, Richard Cobbett rolls the dice to bring you an obscure slice of gaming history, from lost gems to weapons grade atrocities. This week, another chance to enter a post-apocalyptic wasteland, but one that soon turned into a mere Bidet Of Nightmares. Drink of it at your own risk.

So, this week saw the long-awaited release of Wasteland 2, where 'long awaited' is measured more in decades than the couple of years that it's been in development. Luckily, it's good. It's very good. Depending on who you ask though, there already was a sequel to Wasteland, only a year or so after the first one came out. Now, to be clear, the list of people who will tell you that is very small indeed. Not the original Wasteland team, which didn't work on it, not Wasteland fans, who generally try to forget it, and not even publisher EA, which originally did tried to hold it up as a proper sequel, but was apparently convinced of its folly after three ghosts showed up to slap some goddamn sense into it.

Despite that though, the lineage is obvious, and you'd think the thirst for a new Wasteland game would make anything even inspired by it worth a little hardcore fan fondness. How bad could it be that it was politely carved out of history almost as soon as it landed? Well, let's find out!

Though I think we can assume the answer is "Very, very bad."

Ryse: Son of Rome PC gameplay video — max settings at 2560x1440 on LPC

PC Gamer at

Come one, come all to see an Xbox One launch game running at 1440p! We recently got a preview build of Ryse: Son of Rome's PC port, so Tyler went through the introductory level with the graphics settings maxed (minus supersampling, but come on). It's pretty, isn't it?


Hack 'n' Slash review

Emanuel Maiberg at

Hack 'n' Slash is a game by programmers about programming, and if you're not interested or experienced with the subject it will eventually leave you behind. It looks and controls like Zelda, but unfolds more like a point-and-click adventure game, asking you to use a variety of items to solve puzzles. The twist is that you're able to hack various objects in the game and manipulate them in order to find a solution.


The week's highs and lows in PC gaming

Tim Clark at

Each week PC Gamer’s writers take gaseous form and co-mingle until they achieve the perfect ratio of opinion-to-outrage. Here are the results…


Battlefield 4 Fall Patch is "right around the corner"

Andy Chalk at

Fall is coming, and so too is the Battlefield 4 Fall Patch. It's a big one, with changes to game modes, sight improvements, changes to player movement and a "massive" final fix list, and it's expected to be here by the end of the month.


Hearthstone Ranked Play graph illustrates the difficulty of becoming a Legend

Andy Chalk at

Do you ever get the feeling that your quest to become a Hearthstone Legend just isn't going as well as it should? You probably shouldn't lose too much sleep over it: As Blizzard's recently-released breakdown of the Hearthstone Ranked Play ladder shows, the vast majority of players sit in the bottom ten ranks, and less than one percent have achieved the coveted rank of Legend.


Pathologic stretch goals tease a trip to the "Termitary and Abattoir"

Andy Chalk at

The Kickstarter for the Pathologic remake is going well enough that developer Ice-Pick Lodge now feels comfortable adding a few stretch goals. Each of them will allow the team to deepen the experience by expanding existing areas or adding brand new ones, some of which promise to lead to some very bizarre places.


DirectX 12's new rendering features are coming to DirectX 11.3 too

Dave James at

At this year’s Intel Developer Conference and Nvidia’s Maxwell Editor’s Day, Microsoft were busy banging the DirectX 12 drum. They were demonstrating its CPU efficiency boosts as well as talking up the new rendering features they’re implementing to show off the latest GPU hardware around.

Microsoft also announced the new rendering features are also going to be part of the DirectX 11.3 API, which is being shipped at the same time as DirectX 12. That sounds great, but it also fills me with fear. Back in 2007, DirectX 10 was exclusive to Vista, leaving popular Windows XP in the dust. The same thing could happen with Windows 7 and DirectX 12.


Elite: Dangerous beta 2 goes live at the end of the month, original Elite is free right now

Andy Chalk at

Frontier Games has announced that the second beta version of Elite: Dangerous will be out on September 30, bringing with it a host of new additions and enhancements. And if you're unclear as to why that's good news, you might want to have a look at the new "Interstellar Bounty Hunter" combat video that's been making the rounds on YouTube.


The PC Gamer Show episode 6: Due Process, Oculus Rift DK2, and a fond farewell

PC Gamer at

It's The PC Gamer Show! In episode six, Evan and Tyler play indie tactical shooter Due Process, Andy subjects the office to Cyberspace on the Oculus Rift DK2, and we say goodbye to a friend.


Clang, Neal Stephenson's swordfighting simulator, is officially dead

Andy Chalk at

Neal Stephenson's swordfighting simulator Clang didn't get a lot of coverage here when it hit Kickstarter in mid-2012, but it did manage to pull in quite a bit of cash, to the tune of more than $526,000. Unfortunately, that wasn't enough to get the job done, and the developers said last year that they were settling into "evenings and weekends" work on the game until they could find another source of financing.


Outland announced for PC, will be on Steam later this month

Phil Savage at

It's been a good week for things unexpectedly coming to PC. Final Fantasy IV arrived while no-one was looking. Final Fantasy XIII was announced while everyone was looking. Metal Gear Collection isn't coming to PC, but only because it's clothes. Here's another: Outland, the Housemarque developed "polarity-switching" platformer. It'll now land on Steam at the end of the month, on 29 September.


We're giving away five thousand Steam keys for Dawn of War: Master Collection

Phil Savage at

You there! Do you like War? Do you like Dawn? More to the point, do you like being given free things? Excellent! Because we're giving away five thousand Steam keys for Warhammer 40,000: Dawn of War – Master Collection. The bundle contains Relic's classic RTS—currently celebrating its 10th anniversary—as well as all of the game's expansions. To win these things, you have until Monday to enter our raffle—which you can do by adding your email address to the widget inside.


Dawn of War retrospective: ten years of war in the 41st millennium

Tom Senior at

The Wraithlord is a twelve-foot tall monster crafted from psychic bone, imbued with the spirit of an ancient warrior who exists to only to kill. The Space Marine Captain is the champion of a barely-human warrior caste who runs around in power armour that compounds his ridiculous strength. When these two meet on a battlefield, something messy and exciting ought to happen.


Battlefield Hardline's Hotwire mode is like Need for Speed with rocket launchers

Phil Savage at

A new Battlefield Hardline trailer is out. At first, it looks a bit like Need for Speed—what with police cars in pursuit of some high-speed vehicle. Soon after, it looks less like Need for Speed—what with machine guns and shotguns and rocket launchers and death. I think the idea is to get a fast car from one place to another. I know the idea is for explosions to happen.