The wistful, whimsical platformer Element4l is now on Steam

    4 Comments
    at 02:11am May 25 2013
    element4l

    Ignore that number jammed unharmoniously in Element4l’s name, and focus instead on the relaxing music, the smooth curves of the landscape, and the satisfying way your happy cube-character dissolves into embers and sparks.

    Jagged Alliance: Flashback is successfully funded

    3 Comments
    at 12:48am May 25 2013
    jaggedallianceflashback

    It’s time to give Danish developer Full Control a pat on the back as their latest game, Jagged Alliance: Flashback, has gotten over the initial $350,000 hump with a final tally of $368,614—just hours before their Kickstarter ended.

    Leisure Suit Larry remake faces delays

    7 Comments
    at 12:42am May 25 2013
    Leisure Suit Larry: Reloaded

    Turns out Leisure Suit Larry: Reloaded isn’t coming—well, not for a bit longer, anyway. The remake of Sierra’s infamous 1987 adventure has hit various snags during development, resulting in a release date delayed till June.

    Guns of Icarus Online flies past Kickstarter goal for new expansion

    5 Comments
    at 11:33pm May 24 2013
    GunsOfIcarusPic

    Airship combat sim Guns of Icarus Online should see a new game mode on the horizon now that its recent Kickstarter goal has been reached and surpassed in a crowdfunding effort that ended Tuesday. Developer Muse Games received $198,000 from 4,632 backers, exceeding its $100,000 goal for the 60-day pledge period.

    Chemical Spillage Simulation is a thing, and it’s coming to us this June

    16 Comments
    at 11:21pm May 24 2013
    Chemical Spillage Simulation

    From the god of the simulation genre comes the latest in astounding, lifelike approximations of human endurance. No, I’m not talking about SimCity’s infrastructural dramas. You won’t be messing around with the direction of poop flow; instead you’ll be dealing with drama-riddled matters of urgency, such as cleaning green goo off a factory floor to the satisfaction of health and safety inspectors. Yep—it’s Chemical Spillage Simulation!

    Destiny on PC still uncertain, Bungie writer says

    50 Comments
    at 10:51pm May 24 2013
    DestinyPic

    The arrival of Bungie’s upcoming online shooter Destiny on the PC remains an open question, according to a new IGN interview with Bungie writer and community relations manager Eric Osborne. The Halo developer has already announced the future release of the sci-fi title for PS3 and PS4 as well as the Xbox 360 and Xbox One, but apparently no decision has been made—yet—about bringing the first-person shooter to a fifth platform.

    Max Payne and Alan Wake writer delivers answers in Reddit AMA

    13 Comments
    at 08:14pm May 24 2013
    samlake

    The creator and writer of Max Payne and Alan Wake, Sam Lake, shared a few words with the internet denizens of Reddit in an “Ask Me (Almost) Anything” thread. There, he shared his process for game writing, what changes he would make for Alan Wake 2, and what he had for breakfast that morning

    World of Tanks announces bonus XP and discounted tanks for Memorial Day sale

    12 Comments
    at 07:37pm May 24 2013
    World of Tanks Memorial Day Sale

    It’s Memorial Day weekend here in the US (and Spring Bank Holiday weekend in the UK, although that’s slightly less relevant to this story), and to celebrate, Wargaming set up World of Tanks players with one heavily armored sale.

    PC Gamer UK Podcast: Episode 90 – Where In The World Is Doctor Von Sports-N-CoD?

    7 Comments
    at 07:30pm May 24 2013
    Rich Chris TomS

    Chris, Tom Senior and Rich discuss Call of Juarez: Gunslinger, Metro: Last Light, spiders, Tomb Raider, and the Oculus Rift. We also have a bit of a think about the Xbox One and what it means for entertainment in general.

    Super Puzzle Platformer Deluxe comes to Steam

    0 Comments
    at 07:16pm May 24 2013
    super-puzzle-platformer-1

    Andrew Morrish‘s Super Puzzle Platformer Deluxe, published on Steam today by Adult Swim Games, is freakishly hard. For me, that is—I know there are platformer ninjas out there who will scoff at my inability to simultaneously dodge falling blocks, avoid falling into spikes, shoot the same blocks protecting me from those spikes, avoid falling spikes, and oh, come on. Cannons?

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