World of Warcraft: Eternity's End goes live on February 22
We've been waiting a while: The 9.2 patch has been on the PTR since the start of December.
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After a very long wait, Eternity's End is almost here. Blizzard announced today that World of Warcraft's next big content update—and the last one for the Shadowlands expansion—will go live on February 22.
Patch 9.2, as it's more prosaically known, will feature a new zone called Zereth Mortis, "an otherworldly location that defies all concepts of reality or physics," with new World and Daily quests, a new World Boss, and new campaign chapters to work through. Naturally, there's also a new raid called Sepulchre of the First Ones, with 11 new bosses including Anduin Wrynn and a showdown with Zovaal the Jailer at the end.
Assisting your cause will be a new allied faction, the Enlightened, whose assistance will enable players to equip two legendary items simultaneously. With a catch, of course—one of those two items must be a new Covenant legendary belt that's being added in the patch.
The release of the 9.2 patch will also see the end of Shadowlands PvP season 2 and Mythic+ season 2. Mythic+ dungeons will still be playable using Season 2 affixes and rewards, and Mythic+ Ratings and seasonal achievements can still be earned—except for the 0.1% "Tormented Hero" title and achievement, which will be handed out "during the following weeks after the season ends."
Eternity's End is a big deal, but an even bigger change will follow: Blizzard announced at the beginning of February that after years of undying enmity, a follow-on 9.2.5 patch will finally allow humans and orcs to fight together in raids and dungeons.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

