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By Andy Chalk Published
news Despite the negative reaction to Diablo Immortal, there's real enthusiasm for mobile game development at Blizzard.

By Andy Chalk Published
news The movie wasn't great but some of these props are, and you can own them (if you can afford them).

By Andy Chalk Published
news Duncan Jones said rewrites and changes forced by studio politics was 'disheartening.'

By Wes Fenlon Published
Blizzard's 25th How Blizzard's doomed point-and-click adventure was made, almost saved, and ended up online 18 years later.

By Wes Fenlon, Tom Marks Published
Blizzard's 25th We look back at the impact of every Blizzard game and share inside stories from veteran developers.

By Andy Chalk Published
news Jones suggested on Twitter that there were "too many cooks" on the first film.

By Steven Messner Published
Blunder Years Blizzard's point-and-click adventure offers an unflattering but endearing look into its past.

By Shaun Prescott Published
News Diablo, Warcraft and Starcraft creative departs after 23 years.
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