Duncan Jones would love to do another Warcraft film, but "under the right conditions"
Jones suggested on Twitter that there were "too many cooks" on the first film.
We all (well, most of us) had high hopes for Duncan Jones' Warcraft movie—hopes that were dashed on the rocks of reality when it came out. It's far from the worst movie ever but it was definitely disappointing, as we dug into here. Despite all that, and the overlong process of actually getting the thing onto the screen, director Duncan Jones said on Twitter that he'd "love to do another one," but only "under the right conditions."
And what would those conditions be?
@cuuixsilver lower budget, less cooks in the kitchen. ;)November 21, 2016
Jones doesn't elaborate any more than that, but even so it's a revealing tweet. Licensed films are inherently collaborative efforts, and a property as big (and as valuable) as Warcraft is bound to have many hands on the wheel—clearly more than Jones would have liked. The comment also echoes statements made in 2013 by Sam Raimi, who was signed to direct the film prior to Jones taking over.
"Only once Robert [Rodat] was done [writing an original screenplay] did we realize that Blizzard had veto power, and we didn't know that," Raimi said at the time. But Blizzard had "reservations" about their story, so after nine months of scripting, they "basically had to start over. And Robert did start over, but it was taking too long for the people at Blizzard, and their patience ran out. Honestly, I think it was mismanagement on their behalf."
Sounds like Jones' experience was a little bumpy too.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.