Give the games industry your ten commandments

Ten Commandments

In the March issue of PC Gamer UK, out today , I set out our ten commandments for game developers to live by: banning the things we hate in games, enforcing the things we need to have fun. Banned: long, text-driven tutorials. Enforced: PC-specific interface and controls. Now that it's been printed in a magazine, it is legally binding and all developers must comply.