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Death Stranding 2 cements Hideo Kojima's legacy as a PC game designer still living in the console world
By Wes Fenlon published
Reconnected Since 2015's Metal Gear Solid 5, Kojima's games have been inching closer to immersive sims—at least in between all the cutscenes.

Sony removes regional restrictions on four of its biggest games on Steam
By Andy Chalk published
news Slowly but surely, Sony seems to be moving toward a more sensible policy on Steam.

PlayStation Studios boss admits Marathon response has been 'varied' but says Sony is taking steps to ensure it's 'not going to make the same mistakes' it did with Concord
By Andy Chalk published
news Herman Hulst says Sony is giving Bungie's extraction shooter "the optimal chance of success."

Gooner game of the year Stellar Blade's mods are 41% smut, ensuring gamers will never see the light of heaven
By Joshua Wolens published
News It is, apparently, always possible for there to be less clothing.

'We are doing our best to resolve most of it': Stellar Blade's PC release will be restricted in 130 countries as the devs fight to have it lifted
By Elie Gould published
News PlayStation is at it again.

Just months after reportedly cancelling two live service games in development, Sony announces a new PlayStation studio with a live service game in development
By Andy Chalk published
TeamLFG is a new internal PlayStation studio that may be working on the former Bungie project codenamed Gummy Bears.

On the prospect of an $80-$90 GTA 6, former PlayStation boss says 'it's an impossible equation' for big-budget studios to keep their prices down
By Harvey Randall published
News "People expect games that are ever more ambitious and therefore expensive to develop to cost the same."

Psychologist breaks down The Last of Us Part 2's most traumatic and realistic moments: 'Revenge is sweet. Otherwise why would we hold onto it?'
By Morgan Park published
NEWS In the latest Reality Check, psychologist Dr. Audrey Tang grades The Last of Us Part 2's depictions of human behavior.
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