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Raidou Remastered is more of a remake, with a hugely overhauled combat system and no more random encounters
By Shaun Prescott published
beast mode The forthcoming remaster keeps a lot of the charm of the original and shears away most of its rougher edges.

Metaphor: ReFantazio did surprisingly well on PC, says director, and that the number of desktop-based JRPG enjoyers is on the rise: 'The trend is evident'
By Mollie Taylor published
news Katsura Hashino was impressed with Metaphor's PC sales.

Metaphor: ReFantazio tried to make you love turn-based combat again, but it almost broke the game during development
By Joshua Wolens published
News Hack, slash.

Raidou Remastered is finally bringing the historical Shin Megami Tensei supernatural sleuth spinoff to PC this June
By Dominic Tarason published
News Taisho, hee-ho!

Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway
By Wes Fenlon published
News Tough battles are key to Atlus RPGs, but Metaphor offers multiple ways to avoid frustration after dying.

Metaphor: ReFantazio battle director says turn-based RPGs can still be just as popular as action RPGs: 'I personally believe turn-based games have a long future ahead of them'
By Wes Fenlon published
News Atlus's Kenichi Goto worried turn-based battles were beginning to feel outdated, but developing Metaphor brought him back around.

After 31 years in games, Persona director Katsura Hashino just got a 'Newcomer Award' and $5,000 from the Japanese government
By Joshua Wolens published
News Maybe time works differently in Japan.

With remake rumours swirling, Persona 4 fans are ecstatic while P1 and 2 fans have crossed the horizon of despair
By Joshua Wolens published
News Some folk have all the luck.
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